If village A1 chiefs a village (A2) would it be possible for A2 to chief A1 afterwards?

Chiefing
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as long as there is one free expansion slot in village A2 there should be no problem
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Wouldn't that cause conflict with the villages?
To clarify, this is what I meant:
A1 ---Chief---> New Village
New Village ---Chief---> A1Is this valid?
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If there are units moving to chief A1 while New Village, where they came from, is chiefed, those troops will disappear
So no, it can't happen.
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I understand that troops would disappear after being chiefed, but I feel that i'm being misunderstood.
So let me clarify my question again:
A1 ---Chief---> New Village
(Sometime later) New Village ---Chief---> A1
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You cannot chief your own village.
You can low the approbation to 0 tho.
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I'm quite sure you are allowed to chief your own villages.
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If the village is already yours you cannot chief it, since the purpose of the "chief" is to conquer a foreign village. Why would you conquer yourself?
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If the village is already yours you cannot chief it, since the purpose of the "chief" is to conquer a foreign village. Why would you conquer yourself?
You can conquer villages from yourself. This comes in handy to move expansion slots from village A to village B and so on. 3 expansion slots in a single village is so much better than 1 expansion slot in 3 villages.
Edit: to make it more clear: You settle a village from village A, this new village is called village B. Then you settle a new one from village B (which is villa C). You have 1 slot used on both villages now, then you can create a chief in village A to chief village C. This makes the village seem to be created from village A too. Now you have 2 free slots in village B and you'll be able to make 2 chiefs in there instead of just the 1.
This is super useful when trying to conquer enemy villages in one go. You would rather send 2 attacks with 3 and 2 chiefs instead of 5 attacks with 1 chief, right?
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you can chief your own village ... and it's a very important game mechanic to move an used expansion slot to another village to rebuild your 2 (or 3) chiefs after successfully conquer an enemy village for example.
//Edit...
Wouldn't that cause conflict with the villages?
To clarify, this is what I meant:
A1 ---Chief---> New Village
New Village ---Chief---> A1Is this valid?
you are missing a component in your scenario, how did you acquire A1?
Source Action Target Result Village A Settle Village B A used up 1 expansion slot
-> A (1/x), B (0/x)Village B Chiefs Village C A has still used 1 expansion slot,
B used up 1 expansion slot as well
C is conquered, so if you are really unlucky you would have all expansion slots used, but to execute your scenario you have to have at least 1 slot left
-> A (1/x), B (1/x), C(x-1/x)Village C Chiefs Village B B has still used 1 expansion slot,
C used up 1 expansion slot,
1 expansion slot of A has been freed by C,
-> A (0/x), B (1/x), C (x/x)to sumarize: yes, you can chief a village from a village, that has been chiefed by the first village, but the effect of this action will be on the source of obtaining the first village.
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Thanks for clarifying