I'm playing Kingdoms from the open beta and more or less I enjoy the way this game develope, but there is one thing that has not changed and I find it really annoying, frustrating etc. It's spiking inactives! Reinforcing villages of inactive players with the intention to kill small groups of units sent to plunder this villages! I'm sure every1 here faced it and knows what I'm talking about and how annoying it is.
My suggestion is to make villages of inactive players imposible to reinforce. Same as natars. Cause spiking inactives is not fun, not challenging it's only annoying! Possibility to reinforce inactives is not really need for anything but spiking.
I've heard this fix was already asked multiple times before, so it would be great to see what devs think about it.