so i started playing this game recently after 5 years break and i realized that the hero system in the early game is so broken !!!
let me further explain my point, during lower levels (1-10)players are going to give all the attributes point to resources instead of strength, which makes the hero so vulnerable when he goes on adventure ...
today my heroes health was 21 % and i have sent him on a short adventure ,guess what happened , he died !!! i mean are u kidding me .... now every single day i have to revive my hero !!!
at least reduce the damage which hero receives from adventures on low levels or within the first 7 days where the player protection is still active .....!!!!!