I think multiaccounting would be much bigger issue in this system than in the current system.. If you have 120 people META, you dont need much other help from outside. If you have 60 players META, then every single other helping account counts twice more so I think it would enforce such people to use it even more
Ah now I get what you mean Snorri. Then I just think you misunderstand me slightly. So assume (as an example) that out of 2000 players on a server, say 100 of them will be using Multi accounts owning between 1-3 extra accounts each to cheat. That equals 100 cheaters with 200 multi accounts owned by the cheaters. Under the current rules the 100 cheaters and their 200 Multi-accounts can be either in the main kingdom making it a 300 player kingdom, or have them spread out in wings. Under a system of a max player count of 60 members per kingdom these 300 cheater account would be forced to spread out into 5 separate kingdoms. Why do you feel this is a benefit to the cheaters to be forced to be spread out in this way?