Re-Evolution

  • When i see topics and disussions about 2h night truce and 2h without,

    or hear people say every player should have their own night truce its making me sad.


    Years ago there were already very nice ideas which would implement depth to the game.


    I looked into archives and quoted an interesting opinion / thread which should be worth thinking about:


    Towards a game evolution ...




    From Mar 20th 2015


    Hello, hello


    (Following a post of The Maniken on the .de forum - translated, adapted and modified)


    The Maniken propose those points, and I think some are good, others less :


    I. Introduce a politcal system


    The King may choose a domination form :


    • Conqueror : crop consumption lessened by 10%
    • Builder : constructions duration lessened by 20% and cost by 10%
    • Democracy : 10% less tributes + 25% culture points for the governors


    II. Laws


    The King may legislate :


    • Forestry : wood production increased by 15 % for governors
    • Mining : iron production increased by 15% for governors
    • Vigilante : +10% defense in the whole kingdom


    III. Infrastructures

    The King may invest in infrastructures to increase the speed of merchants inside the kingdom, but also the troops.



    Changes should go into this direction, dont you think?

  • This does sound awsome.

    Some progression as the game goes on. My toughts goes into a typical "skill tre" or her laws it will be something like law's.

    And it might follow the relases of item, like T1,T2 and T3.
    Maybe have them between those moments to not feel like it's to far betewen game changing days (it feel's slow sometime)

  • II. Laws


    The King may legislate :


    Forestry : wood production increased by 15 % for governors
    Mining : iron production increased by 15% for governors
    Vigilante : +10% defense in the whole kingdom

    If i remember correctly there was a time when the kings could do something like this no? i think it was a tax or something like it

  • If i remember correctly there was a time when the kings could do something like this no? i think it was a tax or something like it

    ye kings could set taxes to low normal or high, but now everyone and every kingdom has zero option to set priorities by game mechanics itself.

  • ye kings could set taxes to low normal or high, but now everyone and every kingdom has zero option to set priorities by game mechanics itself.

    Yeah, we need more options, laws can be a really good option, maybe you need to reach X number of treasures, gobs, points, etc to be able to legislate new laws? as a replacement for the relics from legends for example.