[comx5] Lagging issues

  • I'm a really patient person with a lot of understanding for issues ingame. But right now, it's over-the-top annoying again.

    So far I didn't write anything about COMx5 bugs, because you guys get too much spam about it, anyways. But within the last couple of hours, the goddamn Chat swallowed my messages or didn't load at all. Building loops get stuck. So do incoming trades/ tributes, which makes me lose a shitload of ressources.

    All of that happened a lot before, too. But it was gone within a few minutes, no biggie. Now, it doesn't go away anymore.

    What are you going to do about that? How do you plan to compensate players that have been loyal to you and COMx5 until today?

    And, most important:
    How are we supposed to play a war game, if we can't time our attacks or load our reports? How do you expect us to work together as a kingdom, if we can't even fucking chat with each other? We're switching to discord and even whatsapp by now. It's a complete mess.

    DO SOMETHING!

    Thanks.

  • They dont care at all, you didnt notice? Instead of puttin money into bigger, more stable servers, i guess they are making parties in St.Tropez or wherever. Really nice job. Instead of keeping the community up to date, they just copy old messages. LuL.

  • I mean honestly, where's the good customer service? Posting every so often 'we're having issues' isn't really explaining or helping any situation.
    The reward for 7k players, is "1 scroll?" That's a joke too. People are pouring money into your pockets, and there's been 0 fix.

    We've been dealing with the lag since day one. We've got 25 gold as a reward. That's worth less then $3.

    You think the time you've wasted of ours is worth less then $3.00?

    You're starting to dig yourselves into a very deep whole that you aren't going to be able to get out of. So please, treat us like human beings. Don't forget we work hard as hell for the money we're giving you. Think of us as more then $3.00 please. Not trying to insult ya'll, just letting you know that ya'll are insulting us. :rolleyes::rolleyes::rolleyes:

  • This is already a joke! Such a bad server was not yet. It keeps stutters, the chat is not usable. Why does gold cost money? Developers should pay for us. It's even bad for TEST!!

  • Been unable to use chat for the entire day now, 5th day in a row.
    If I am lucky can I actually snipe in a message in the chat 4-5 times a day, but that's the absolute max.
    So extremly many people have left the server because they just can't deal with the lagg, or couldn't call for a proper deff when being attacked.

    Developers, Support. Please listen to the community, this server is faulted and requires an immediate fix, you can't hype up something like this and then have it completely destroyed after 1 week and still have people pay for gold.

  • Well, you understand that pressing f5 or opening a page in a new tab, reinstalling Windows, changing citizenship and country will not help restore stability?


    Why is this situation throughout the server? Why don’t you say: “Yes, we ruined your game and there’s nothing we can do about it”?


    P.S. Anyone who knows IT understands that the problems are on the server side, and not on the client side. I advise you to hire sensible specialists or replace equipment, because this is how you only scare players.

    The problems are serverside. That's correct. But that doesn't mean, that you as client can't do anything about it. I barely have any issues. Maybe 60 min a day in the evening is when I can't access chat, reports are buggy, and so on. That's it. Rest of the day it works perfectly fine. The reason is, TK uses two different connections to the server. Their Websocket has issues, the standard http stuff doesn't. If you F5 you disconnect from websocket voluntarily (because page is reloading), then your browser tries to reconnect to it. But the request before connecting to websocket is timing out in the evening, probably due to too much traffic or whatever. If you're connected once, you rarely get dc'd (at least that's true for me). Chat, village/player names in reports, updating troop movements, informing you about incoming attacks, and so on, it all works via the websocket connection, not via http requests, so if you're dc'd from it, you don't get those updates and have buggy behaviour like no names in chat, merchants and buildings stuck at 0, and so on.


    I usually have 2 tabs open, at least one of them usually works fine, even at high lag time like evening. Maybe 60 min a day or so both don't work. And if I'm dc'd I don't reload the current tab, but rather open a new tab to check for atts, send merchants etc., while I wait for the other two to reconnect. This is, because if I reload the same tab every minute or so, I cancel the pre-websocket-requests all the time - which I don't want.


    By the way, yes, you see incoming attacks after F5. BUT, that's because the server sends you the current state of the account via HTTP (or rather, the client asks for it) on page loading. Every update (that the client didn't cause directly) on that state after the initial loading is sent via websocket. (Every update, that the client DOES directly cause, e.g. sending merchants, enqueueing a building, ..., if received via http response to the http request - that's why these still work, even in lag time.)


    Hope I could help you at least a bit.


    Best regards,

    Be2-e4

  • Why all this ???

    eg-

    Why should I understand these problems and look for a way out ???

    I didn’t come here for this

    I came to play and have a good time

    rather than unraveling a tangle of server problems

    :thumbdown:

  • Why should I understand these problems and look for a way out ???

    Sure, you can cry about it a lot aswell, but it comes with several disadvantages. It's destructive, doesn't change anything and invites other people to be destructive and crying aswell. If it makes you feel better tho go4it.

    Looking for workarounds is the more constructive way to go, which I did to actually play and have fun on the server. All a question of mentality. So, to finally concern your question - you should try to understand the problems and look for a workaround, because it's a constructive, successful and actually changes something. But I guess that's a question of mentality. If your goal was to do nothing but to increase the amount of cry posts, good job, you did it.

  • Sure, you can cry about it a lot aswell, but it comes with several disadvantages. It's destructive, doesn't change anything and invites other people to be destructive and crying aswell. If it makes you feel better tho go4it.

    Looking for workarounds is the more constructive way to go, which I did to actually play and have fun on the server. All a question of mentality. So, to finally concern your question - you should try to understand the problems and look for a workaround, because it's a constructive, successful and actually changes something. But I guess that's a question of mentality. If your goal was to do nothing but to increase the amount of cry posts, good job, you did it.

    No comments

    :cursing::thumbdown: