We all know that a lot of players need extra building slots. Of course not in all villages or cities. But most players need extra slots in at least one city or village. Especially the villages of Hummer or the villages of the king's treasury or the dukes. Also all offensive players. We also know that all players build many villages or cities just to generate resources. Most of these villages or towns have empty slot buildings. Because the resource village does not need a lot of buildings.
Now my idea is to have new villages with different combinations of building number fields and slots. For each field, add or subtract one building slot from the village.
My new proposed village:
I know they should not be too diverse. Because it becomes more difficult to implement. We can ignore the +3 and -3 slot villages or even put only +1 and -1 slots in the game.
These new villages can also add more diverse strategies to the game. Note that the previous types are not deleted, but new types are added to them. But an important question, how much can it affect the game? The answer is simple. It depends on the number of villages that can be built of these new types. The fewer they are, the less effective they are, and the more they are, the more effective they are. So their number can be determined according to what the development team intends.