AinsOoalGown#EN any specific idea of what you would do instead of WW?
OK i wasn't expecting to dive this deep but since u asked for it .
The major issue the game is facing right now is that as the game is right now it is not enticing for the new player . The BP system to 200 is good but if they dont go to a kingdom its game over the 200 pop just ends up being a good farm for solid kingdom's .
And now coming to my main point the end game objective is wonders across the map well placed all over but the issue I feel with this is , that the game is telling everyone to group up and war but this puts players in smaller numbers in a disadvantage .
Most smaller kingdoms even in the COM 1 I'm currently playing it's only been 20 days and apart from the top 10 and their fan following all kingdoms r out , so all i'm suggesting was :
1. Make the Game objective something like King of the Hills ( Like every Kingdom on the server will gradually face enemies on all of their treasuries / every 4/5 days depending on certain task assigned by game r not achieved ) also reduce the number of players a Kingdom can have (suggestion - 15 )
2. Ok here is something , When wonders r removed , the only way the server ends is by time limit (so point 1 can be the end game ) and before that we can add a relic system . all kingdom play same way for VC and Hold treasures . But can obtain buffs for Kingdom members /Individuals depending on the relic they conquer on the map , Every day only 2 Kingdom relics and 1 Individual relic will appear on the map .
Relics can give various blessings
few exa,pls for kingdom relics -
1. Relic of swiftness ( improves troops speed for 8 hrs )
2. Relic of truth ( scout reports scout everything , even spl buildings )
3. Relic of sorrow ( troops died have a chance to come back to life )
4.relic of blood ( troops attacking will be in rage )
u get the rest i hope .
I know all this might sound childish as but i really believe if we want the number of players to increase we need to make chances that allow a player to be not just restricted to rushing to top 3 Kingdoms because they have a discord or what ever group and have been marching for yrs (I'm not against coordinated groups but every sever they r just 2 many either distribute and one mega alliance take each server :D)
U need players who will join the server and try to make a small kingdom of their own with 3-4 friends and think abt inviting more players not becase of reffral codes and gold offer but by making the ingame experience for new players and smaller units that much enticing for him to force his friends to start with him .
I feel that's how the game should be played , strategy and unions r not banned but need to be kept under check as to not outweigh the needs of the game itself