The trapper on a 1x speed world can trap 400 troops per level 20 trapper. This is extremely useful for beginners and allows for a cheap deterrence to night raids if used effectively. However, once you get onto a 3x world - it jumps to 1,200. Then on a 5x it jumps all the way to 2,000. I'm curious if anyone else thinks that this might be excessive?
I can see the cranny, warehouse, granary, and hidden treasury scaling up with the speed of the round because there are resource related. What is the idea behind increasing the size of a Trapper though?
It's not like 3x or 5x servers have 3-5x as many troops. The armies that I've seen are comparable to those that you could find on a 1x server.
I'm curious if anyone else has thoughts or comments on this? I can't find another location where this has been discussed previously. I think that trappers serve a purpose in the game and can be used for a variety of ways - but I'm curious as to the arguments that might be out there in support of increased trapper size on speed rounds.