Possible Multi solution?

  • Ok, I came up with a possible solution for multis just now so it may have many flaws that I have not thought through. Or perhaps this has already been suggested, anyways I just wanted to quickly note this down before I forget.


    To prevent multi farming within the same kingdom, kingdom members should receive absolutely zero resources when attacking kingdom members. I know there is already a limit of how much resources you can get from attacking own kingdom members, but this solution would absolutely discourage any multis joining the same kingdom as multi farms. You might be thinking that this solution wouldn't stop multi farming because multis could just be farms without being in the kingdom, you are absolutely right. Instead, this small change would help us better identify possible multis.


    With the restriction in place, multis would be forced to be kingdomless members. Assuming these multis don't build troops, they would eventually be public farms available for everyone which helps level the playing field. However, it is possible for multi abusers to spike their multis and make it their own private farm. So I suggest another solution, like travian legends, players are not allowed to reinforce kingdomless members. This again levels the playing field allowing everyone to farm these multis. Only problem here is that abusers may start building defense in multis to prevent their multis from getting farmed and dodging attacks to only let their troops pass to reap the rewards of their multis. Unfortunately, I was unable to think of a solution to this problem, but I believe it makes it dramatically more obvious in determining whether players are abusing multis when a certain account is only dodging attacks from certain players. You could argue that abusers may ever so often purposefully kill their own troops or let a few other players farm, but I believe this would drastically hinder multi abusers' efforts in abusing the system and possibly stop abusing it all together.


    You could argue that multis could just be in a different kingdom and continue to be abused, but the same would apply with the previous point. Say abusers reinforce these multis from a different kingdom, or the multis build their own defense, it would again make it obvious what these abusers are doing when they only let their own troops through.


    Although this may not be a direct solution to stopping multi farming, but I believe this helps create a checklist for moderators in what to look for by better defining the multi abuse, generate more evidence to these types of abuse and also hinder and discourage the abuse.


    Edit:

    -by not allowing multis being in the same kingdom, there should be no reason for a player to be benefiting from another player without any relationship, so this makes it more clear when identifying multis

    Professional farmer, farming myself since 2010

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    Edited once, last by Clubs ().

  • I totally agree. No farm between kingdom members. Only treasures should be possible. Also i would like to put another rules to the farming.


    1) When kingdom member farm another player from another kingdom or without kingdom, those players and members of those kingdoms cannot cooperate for few days (trade, send reinforcement between them). With every attack (raid) these days growing up up to the weeks or till the end of the server (on speed servers 3x). For the same time they cannot join opposite kingdom.


    2) Leaving the kingdom is desertion and it is forbidden to return to the same kingdom.

  • Thank you very much for the exposition, I think I understand exactly where you are coming from.


    So I have it right, I could resume it in 2 points:

    • Players cannot raid resources from own Kingdoms team mates.
    • Players can only reinforce own Kingdom team mates.

    Is that right?

  • Thank you very much for the exposition, I think I understand exactly where you are coming from.


    So I have it right, I could resume it in 2 points:

    • Players cannot raid resources from own Kingdoms team mates.
    • Players can only reinforce own Kingdom team mates.

    Is that right?

    • Yes.
    • Between friendly kingdoms without change (that mean no fights and raids between them), but no cooperation between kingdoms (or players without kingdom), where attacks or robberies occur between their players. Let's say the relationship between these players or kingdoms should be complicated, I can't imagine someone farming me or my teammates and then we are sending them support, reinforce.
  • I totally agree. No farm between kingdom members. Only treasures should be possible. Also i would like to put another rules to the farming.


    1) When kingdom member farm another player from another kingdom or without kingdom, those players and members of those kingdoms cannot cooperate for few days (trade, send reinforcement between them). With every attack (raid) these days growing up up to the weeks or till the end of the server (on speed servers 3x). For the same time they cannot join opposite kingdom.


    2) Leaving the kingdom is desertion and it is forbidden to return to the same kingdom.

    I didn't include this because I believe this would overcomplicate rules and reduce gameplay experiences. Imagine two kingdoms secretly allied, unaware governors may be constantly farming certain members of the opposing kingdom, thus causing these two kingdoms to not be able to reinforce each other. I only wanted to make clear the relationship between farmer and farm, adding unnecessary restrictions would only reduce gameplay experiences.

    Professional farmer, farming myself since 2010

    unknown.png

  • Only being able to Reinforce Kingdom members sounds really interesting. That would make Wings a lot less significant, due to not being able to Def Main Kingdom Treasuries!


    And say metas try to fix this by having all Hammers in Wings and all Def in Main. Then the hammers can't be defended! This is a great idea!

    Careful, you're within Crusading distance~

  • Only being able to Reinforce Kingdom members sounds really interesting. That would make Wings a lot less significant, due to not being able to Def Main Kingdom Treasuries!


    And say metas try to fix this by having all Hammers in Wings and all Def in Main. Then the hammers can't be defended! This is a great idea!

    You would probably need a cooling period of some kind to prevent people moving in and out of a kingdom. Maybe reinforced troops strength has to ramp up over a couple of days so you don't just join once you have an attack on you.

  • You would probably need a cooling period of some kind to prevent people moving in and out of a kingdom. Maybe reinforced troops strength has to ramp up over a couple of days so you don't just join once you have an attack on you.

    Sounds like a nice idea. There would be plenty of things to take into account in order to make this change work, but it's definitely possible.

    Careful, you're within Crusading distance~