Why can't we decide if we want or not to receive reinforcing troops from others? Especially from enemies or random players that are just sending one unit or so to get a report if someone attacks you or to see if you're online to send it back right away. I understand that kingdom and allies should be able to do this without any permissions, but an outsider should not be able in my opinion
Reinforcing with troops for reports etc.
you can always send back that one troop
And that doesn't solve the problem that the one sending it can assume I'm online at that time
Thank you TheDefender#EN yes, that happens to most of us but not that often I think, right now it is a way of spying the enemy.
In my case if I play competitively I never send back the troop straight away when I log on, just not to give my time table away.
So, what you want is that only members of your Kingdom can reinforce you, unless you give permission specifically to someone else to reinforce you, right?
Either that or a list of players you don't allow to reinforce you... either way I can see a huge list been created, option one for including all players in wings.
Option 2 for including all players that are sending troops and you want to ban from reinforcing you...
How would you like to see this implemented?
Do you think it would make a huge difference to game play?
I think that there could be like "Yes" or "No" decision to make, where you can see all incoming troops and if you don't click "Yes" or something like that or the sender would be someone outside of your kingdom, the troops would automatically be sent back.
Any list of people who can send would be just too much to fill up and keep updated, but maybe other kingdoms that are allied to yours could also send?
I'm not sure if there's any real reason for this, but it just caught my eye and felt kinda odd.