Militia units in inactive villages

  • Let me put my two cents from a casual player's perspective into this thread. I know Travian for a long time but I was only playing every now and then.


    My biggest issue is the micro farm "system". You are required to send just a couple troops to every inactive village across the server as often as you can. It discourages me watching the top10 robber of the week 10 days after game start making millions of additional resources. I just don't feel I can compete at this point.


    But why is it an issue? Because it's simple, dull and busy work. I can't be bothered to click my 300 village farm lists every 10 minutes for maximum profit. That is - for me! - the biggest game breaker.


    Improvement ideas?
    First of all I do not encourage farming of inactive villages to be prohibited or something, no. But I encourage farming active players. I encourage giving a little more thought to farming than just "click-click-click" every 10 minutes. Make it feel like an achievement. I think my best experiences with Travian have been when a sizeable army came home with their bags full. 200k resources hauls. Things like that. Not clicking through the endless 16/75 resources reports.

    So what I would change is as little as inactive villages producing "militia" units. Hear me out:
    1. For every 300 (or so) accumulated resources in an inactive village a weak militia unit (25/25 defence) appears. So farming is no free real estate anymore, but that loot is being protected.

    2. This way farm list armies need to be bigger, which means less of them will walk at lower frequencies , which means less active players do have a chance to get their eyes on some bountiful village. Encourages spying, attacking, looting. Earns a victory and a cheerful player.

    3. Even from a "lore" perspective it would make sense for villagers to start defending themselves. And their harvest.

    4. And to avoid huge militas cap the spawning when the storage is full. Or gradually increase the resource requirements to slow it down. Like 300 for the 1st unit, 350 for the 2nd, 400 for the 3rd and so forth.
    5. It's also a nice extra experience source. That's always nice.

    I think this may make gathering forces to attack active players more on-par as farming inactive villages. Creating tension and fun and all the good stuff.

    TL;DR: Put a challenge to micro-farming inactive villages. Reward opportunistic plays.

  • So what I would change is as little as inactive villages producing "militia" units. Hear me out:

    Be prepared for a lot of downvotes, but I totally agree.


    I really like your idea about this! Nothing against farming, because it's a true art if players manage to steal resources from another. But sending out 1000 waves every 10 minutes to inactive farms isn't part of that.


    You can also just have animals come back into the village :D

  • Be prepared for a lot of downvotes, but I totally agree.


    I really like your idea about this! Nothing against farming, because it's a true art if players manage to steal resources from another. But sending out 1000 waves every 10 minutes to inactive farms isn't part of that.


    You can also just have animals come back into the village :D

    Farming of grey villagies will not be fixed or changed for sure, because it is the source of money for the developers (it is possible only with travian plus). Be realistic.

  • I feel like autoclicker is the only reasonable solution without giving your life away to this game...but this is prohibited.



    .................Be reasonable and integrate this into game and not ruin normal players opportunities cuz cheaters will find a way around this anyway

  • Thank you very much chrissi12321#DE it seems an interesting way to change the way farm lists work.


    I agree with you in the part that it would make farming something that would require a bit more thought and preparation than it does now.


    But still I see the point from players that believe farm lists to be a necessary part.


    I love the detail points you have given, thank you very much, I will for sure mention it to the team and discuss the possibilities.


    PS: I moved your post into its own thread since I really believe it deserved its own area to discuss it and find what others feel about it.


    What does everyone else feel about the ideas?

    Would you like the extra experience those militias would provide?

    It would for sure make you feel that you have worked for the resources you gain in the raids, isn't it?

  • The idea itself isn't bad but... Do you seriously think that TOP 10 farmers farm their resources ONLY from grey villages? Just hear me out here. You have idk like 200-300 grey villages on com servers, and like 100 active farmers. Have you ever tried farming grey villages? Usually your troops bring back around 10 resources, if you are lucky. Most of the resources comes from players, who aren't in kingdom, or from a kingdom which is in a war with them, or just a multi abuser...