As it was mentioned, GDPR law prevents us from going down that route, it is a dangerous slope that could have huge consequences.
But, I am hopeful that this measure, in which there was a lot of background work, will improve things in this front.
The best part is that it can be fluid, things can be fine tuned with time, if we see that anything needs improving, we have scope to do that.
So now, with your help, the communities' help, we will be able to fight cheating a lot better.
So you are telling me, you couldnt just slap a line in the general terms and conditions, that nobody would ever reads anyways, Which states that one`s data protection rights for account information in case of TOS violation are waived. Mhm.
Aside from that, what a freaking empty announcement. I never expect much from you, yet you keep going below that level.
Here`s suggestions for content that would make us believe a single word you are saying:
- without doing case studies of real people, outline what kind of behavior has been (recently) observed and punished. Just give us any freaking stats, make up the numbers to not show real data for all that i care.
- explain the basic levels of punishment that occur. What is the slap on the wrist version, what is the banhammer version. I strictly disagree on your point of "not making things easier for cheaters" - if you let them know what degrees of punishment theyll face, they will be DIS- not EN-couraged. That is assuming the punishments are serious in nature, such as previously discussed in this thread (delete army&queues being a major point). TLDR: Name what rulebreaking accounts will get as punishment, show us that you are serious with this "announcement".
- emphasis on another mentioned point in here, Make it dead serious if somebody cheated. Any ban period they experience should be clearly visible on the map, or possibly even in its own tab in statistics overview. If someone cheats to get an unfair advantage, the account should be flagged, so that Kingdoms know not to recruit that person etc.