Manage military bases and troops

  • Hello everybody,

    I have an idea regarding moving your troops to your player's villages.

    Don't you think it's okay to move troops to a village you want to be able to manage them, and not just as support?

    This already happens in Travian Legend on some special servers.

    The word is yours!

  • Sorry I didn't understand, I'm not talking about multiplayer but more villages used by the same player. also because those who use multiplayer should be banned! or not?

    What I think the person above your comment says is that when people won't be able to use multi accounts, he thinks that your idea might be possible to think about.

  • I'm confused do you mean you want to let ppl build out of every village and then combine them into one big army?


    so completely negate the great barracks/stable?

    Off's could always keep up with Deff in that case and rounds would never end, changes the very fundamental aspect of the game, I dont think you thought this through.

  • Hello everybody,

    I have an idea regarding moving your troops to your player's villages.

    Don't you think it's okay to move troops to a village you want to be able to manage them, and not just as support?

    This already happens in Travian Legend on some special servers.

    The word is yours!

    Code
    It would be interesting. Trying a test server like in travian leggend is already feasible in the combination defined Roa. 
    Troops are produced on all villages and unite on one in exchange for their own resources. 
  • The right comeds can be applied to resources

    In addition to the capital, it does not raise the levels in addition to 10

    If you think about it with resources you already do it


    Resources have never mattered, there always gets a point where you have too many resources. The limit to how big an offence can be has and will always be the troop building times. The moment you allow troops to be combined you break the game because there will be no more limits on how many troops can be built in a 2 month or a 5 month server. (for offence)

  • I think the issue is mostly about workshop units, if you train catas on every villages there will be no def amount who can stop the zeroing of the WW.
    Multis players will use it badly and it would give again another reason for them to play this way.

    Everyone is able to train his off on one or more villages and nobody need to gather them all in one village.

    Legends is a game, Kingdoms is another ;)


    In Travian: Legends, players can train over a million of clubs for example but there is very more players so it's still balanced, on Kingdoms if you train 1M clubs it makes no sense at all.

    I have to say, try to play an entire server, or two and then when a logical idea come, just share it here. Until then this idea makes no sense at all.

  • Hi there! its an interesting idea, what do the rest think of it?

    As Drugs say, legends and Kingdom are two different games so what works for one could not work for the other.

    What do you guys think? i would love to read more opinions

  • Depends on what exactly we want here.


    Being able to manage troops sent to other village i.e. not having to send them back before sending them somewhere else would be a great feature.


    Being able to send troops to some of your village and just add them to troops that are there would mean that game never ends, since someone with ~20 villages would be able to rebuild off necessary to destroy WW every week.

  • Depends on what exactly we want here.


    Being able to manage troops sent to other village i.e. not having to send them back before sending them somewhere else would be a great feature.

    I agree this point.

    If we want to paste to "reality", troops sent to a village could just reach another from where they are reinforcing. But I think it would be needed to test it like twice to be sure to know where we go, cause it is a major change actually.