Welcome to COM1 - December 2022

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    Dear players,


    It is time to prepare for the next round.

    It is time to ensure the swords remain sharpen, gather your friends and jump right into action on the new COM1 game round!


    Many kingdoms will be battling for glory and domination, but can you prevail?


    You are invited to search for fellow players in this thread: Matchmaking



    Don't hesitate to share your journey with us in this very thread.


    • World start: Tuesday, Tuesday, December, 13th at 2:00 pm UTC +1
    • Game version: standard
    • Beginner's protection: 7 days or until you reach a population of 200 in total
    • Vacation days: Up to 14 days, countdown in advance is 48 hours
    • Kingdom Unions: Available after 30 days
    • Closing Registration: on day 40  
    • Tier 2 and Tier 3 items: the fancier items will appear on day 40(22/01/2023), and day 80 (03/03/2023)
    • World Wonder activation: On day 111 (03/04/2023)
    • approx. game round duration: 5-6 months


    We wish you loyal allies and glorious victories!


    The Travian Kingdoms team.

  • Hey Bellatora! I decided to put together a quick overview (of what I can see) on COM1.


    As you can see in the top 10 there is quite a range of Kingdoms at the moment. Since most Kindgoms are still spread apart right now and no merges have happened it's hard to guess what final Kingdom size would be.
    Right now, Rebel, WSTGrd, CZSK and Misits (at least - there may be a Kingdom I'm missing) seem to all be hovering right at 100 players.


    I'm sure the actual treasure count between these Kingdoms is a little bit closer than the VP scores would indicate at the moment, but time will tell. I would expect as the gameworld progresses just a little bit further along, we will start to see the scores start to tighten.
    Looking at defense scores at the Kingdom level would indicate that there haven't been a lot of battles yet.
    Looking at the numbers - it's Day 23. Still a lot of play left. I suspect over the next week Kingdoms will draw treasures together to get their '20k treasuries' before merging.


    As time progresses, it'll be interesting to see where the battle lines start to form.

  • That 100 player stuff is pretty nice to get noticed 8)
    Because Rebel, WSTGrd, CZSK and Misits (and Unit) are the battle royals teams who promissed to not have more than 100 player :saint: (i guess it can go over it with like 1-2 if some future dual didnt deleted yet).
    There is no action yet around the Rebel area (my team), only one of our too agressive player got bodied by missfits deff line X/:D
    The otherside already had some conflict, but nothing big between the big teams yet. Its still the build up phase. :sleeping:

  • That 100 player stuff is pretty nice to get noticed 8)
    Because Rebel, WSTGrd, CZSK and Misits (and Unit) are the battle royals teams who promissed to not have more than 100 player :saint: (i guess it can go over it with like 1-2 if some future dual didnt deleted yet).
    There is no action yet around the Rebel area (my team), only one of our too agressive player got bodied by missfits deff line X/:D
    The otherside already had some conflict, but nothing big between the big teams yet. Its still the build up phase. :sleeping:

    i cry ;(

  • the server is back up, some functionalities are still being worked on. thank you all for your patience. On Monday i will have more news.

    Monday is a bit late now is it? Effects of downtime are already noticeable with hammers that got wrecked during the night because players couldn't send them to safety around their bedtime. Problems like these need to be addressed immediately and not over the weekend.

  • It would be best if you pronounced peacetime for some time. Imagine a situation, at 3:00 server, will be restored and I will go to someone's capital where is no defense but a hammer that returned from the long raid. The server will be down again, so the deff could not be collected.