So we all know farming in Travian. It consists of sending your troops to multiple defenseless (or inactive) villages around your village in the regular intervals..
More people do this, harder it gets and more consistent you will have to be to gain some resources.
But in the end it's the same princible consisting of a chore - like action that's repeated over and over again.
So then I was thinking:
What if there was a way to send an attack to a reinforced village without killing your own reinforcements? (or your allies reinforcements)
Imagine what would this mean: people would actually reinforce their farms as a way to protect the resources they can get from others.
Then there would be battles for the farms, because no one wants to be stuck with only one or two farms.
I think it would be exciting and quite a lot fitting to the new "kingdom" oriented type of Travian that is going on right now.
(Also it would be much more practical that reinforcing a farm, then taking away the reinforcements before an attack and then reinforcing it again. Basically that's why no one bothers doing it in the first place.)
..And the main question is - why would your own troops kill the other group of your own troops in the first place? Can't they recognize themselves, that they're part of the same village? Or do they hate each other that much? I wonder..
(I actually managed to kill part of my troops by accidentally sending an attack to my oasis instead of sending a reinforcement.)
So what do you think?