To target the large criticism of the abandoned full health regeneration at hero level up, which makes the hero more passive in the game, I thought of a way to make the hero heal faster without having to bring the before mentioned feature back. I get that the way things are now is to encourage players to buy regenerating equipment in the auctions, however, this is nearly impossible if you aren't a massive gold user. The update giving the hero a daily regeneration of 15 % instead of 10 % is great, and it has really made a difference, but I still think the hero is to inactive…
My idea to solve (or at least make this a bit better) is to add an attribute to the hero called "Regeneration". Like we can already improve "Fighting strength", "Attack bonus", "Defense bonus", and "Resources". The "Regeneration" attribute would e.g. add 0.1 % to the hero regeneration per day for each point put to this attribute. This would make it possible to increase the regeneration by a maximum of 10 % adding up to 25 % with the starting 15 %. You could either make this possible by attaining 5 points at level up or you could make it so you continue to gain points at level up until level 125.
What do you think?