First of all I want to say that I love the game but I just feel that it need some improvements and balance, especially the endgame.
I will be focusing in this thread on how we should make endgame more fun and exiting also I will write about a suggestion for a new game mode.
How the game is now:
- Usually there will be 2-3 alliances fighting over the WW and one of them will win by a very big margin, Usually you also know who would win before endgame starts.
- Defensive troops are much better then offensive, especially if you are the stronger alliance and are ahead in WW levels. You do not need to attack anyone to be able to win.
- You do not have to care about how much VP you have until endgame. Stealing treasuries from #1 to get as high as them is very easy at EG.
- If you are #1 you just have to build WW to 100 first and have much defense to win. (Also called Turtle tactic.)
- Not much resources is needed to build the WW.
Those dots above can make the EG very boring.
I got some ideas with things that would make it all funnier, anyone else got any ideas?
Changes I'd like to see as it is now:
- More balance in combat system, especially for EG. Hammers die easy and takes long time to build. Defense you can build from every villages of you alliance. My thoughts is to make offensive troops cost more per attack power but higher the troops attack power. Means; More attack power a day is possible to be build from one single village but will cost more resources, this will make it easier to rebuild a hammer if lost. Now it take alot of time even with GB and GS.
- Lower or change the VP gain to steal treasuries from #1 rank alliance. As it is now it's no tactic about kings build up good and collect VP early and mid game.
- Add something more to fight about, like a artifact hold in a village making storage +50% for the alliances WW. Or make them build the WW 20% faster. Or even make the whole alliance holding it get 20% faster building time in all villages. This will make players fight for common goal more then just the WW.
- Make the WW cost more resources, the last 10 levels can cost 50%+ more.
World Domination Mode
A new game mode at some servers where we just take away the VP and the WW from the game. This server is about that as one alliance have 85% of the population inside their kingdoms to win.
Keep the treasuries in the game and make them fill the function to be able to have more dukes.
Max kings in a alliance to 5
Max duke slot to 12
When EG start, same amount of days when WW usually come then make it not possible to register or restart anymore.
But add function to still be able to sitter players if you get to 0.
This would be a gamemode where it's way more offensive and a focus to 0 high value players from your enemies and will be more fight over treasuries.
A mode where you need to play better as a team and you will be able to have alot more tactics.
What do you think about this game mode?
Dear // Janne