Both heroes get an even split of 10k/2 = 5k exp each.
Def points are calculated differently according to who supplied the "defense strength", so the guy who supplied 1m will get most of the def points.
Thank you for informing, I did pass this back to the technicians back at the beginning of last week, so they checked Com1 too while investigating Com3.
I hope it is better now.
Literally 5mins ago
very capable CSR
Just wondering when was the last time you played the game purely from a player/customer perspective because I can tell you this is 100% opposite from most of our experiences
Harsher punishments like do not let them choose what acc they want to keep and just delete them all
This. You can make any number of rules, people will still find a way to cheat or exploit the system as that is the greatest advantage they can gain. If there were any proper punishments in place we wouldn't have to discuss this issue at all.
Then the next proposal was received.
1 - limit online players to 2 hours a day, so that everyone would be on equal terms. And then you understand the crazy people sit for 20 hours and will not keep up with them.
2 - put a limit of 3 raids (two of them are for lairs), not why he comes at me with a big office, we don't have adef. And we were not ready for this at all. We thought that we would come here and everything will be for us.
3 - three houses a day, I don't have enough resources for more.
4 - ban players in the top 10 every week - they are definitely cheaters and multi-accounts.
Stop trying to apply your false dichotomy here. Asking for a fair playing ground by properly implementing rules and regulations does not mean applying handicaps to lower the difference between active and inactive players.
Ok, what exactly did the players violate?
Have you built more troops than your opponents?
Did you use stones within the rules of the game?
What specific violations.
The burden of proof is not on us, since we have no way to 100% know the exact violations you made. All we can do is to make use of our knowledge and experience within the game to point out when something suspicious or out of the norm is happening, as it is now, and them point the GMs in the direction that we think they should investigate. That we (the players) even need to do this is laughable, in all honesty. It shows that the GMs are ill-equipped or inexperienced in doing their jobs.
You were banned, and then unbanned with the 25% penalty - that is evidence enough to us that the GMs found you breaking the rules. Funny enough, you are surrounded by several other feeder accounts from "The BOYS" that are also banned. Coincidence? You tell me
The fact that you and your friends can continue to parade your arrogance despite your obvious rule-breaking is an utter display of failure by the community managers and developers.
I find an interesting exposition of something that definitely has to be looked at.
It is a difficult situation, not easy to fix, I cannot promise anything else but that we will discuss this and have a look at it.
Should we expect any action to be taken this server or is this more of a soontm kind of thing.
You can't tell me these are normal numbers in week 2.5
What we can see is that:
1. You can blatantly exploit multis and res pushing to get 30 days of growth within 10 days
2. Get banned for 1-2 days (only if you get reported, most of the time the mh doesn't even spot them)
3. Say sorry and take the shitty punishment (-10%? lol ok)
4. Continue playing with that huge advantage afterwards
It's the same thing every server. A one/two week ban is much more effective at negating any advantage gained, and is a better deterrent to prevent any rule breaking in the first place.
Italians joining in on the multiaccount party