Иди в шахматы играй, или в ферму
Yes, I want buff by x rate. On 3x will be 3x bigger and on 5x will be 5x bigger. Is the same thing as artworks, they are bigger by x rate. I don't want to make it op, I want just to balance them for x rate.
1x rate T1 10cp T2 25cp T3 100cp
3x rate T1 30cp T2 75cp T3 300cp
5x rate T1 50cp T2 125cp T3 500cp
we have a lot of disbalance between x1 x3 x5 speed servers
diamonds is only one disbalance
why test is lagging?
Travian kingdoms is developing very slowly, if there are ever any changes, they will be implemented very slowly. And most likely there will be almost no changes
So, kirkata#EN what you mean is that you want the tutorial to suggest you make lvl 1 resource fields.
How is that different from what it does now?
How do you think it would change the game or affect the game play?
disable ability to menhir, if you have more than 1k troops and we will not see jumping big armies
It wont make more wings since it will be pointless.For example Kingdom A got 200 ppl in it and get 15 camps they are top 1.Even if they are 50 ppl top 1 they still will get low amout of camps.There wing will be lower rank but since they have less ppl in it they still wont get alot of camps.Did you get the point?and for example Rank 6 kingdom got 100 ppl but since they dont have penalty they will get 35 camps and that will help them to catch up to those at the top.
what if i have team A and 2 kingdoms in it : AA and AB .
AA get king build a lot of treasuries and all treasures in that kingdom
AB get all other members
all players have 1-2 villages at both kingdoms so they can join AA and sell treasures for maximum crop bonus and join back to AB
so AA get 1st rank and a lot of VP and 0 camps
AB get 0 VP and maximum camps
System is broken
little kingdom will get less camps and treasures too, that can only reduce all VP all teams at map.
Why only top5?
we cant make relation "treasures/kingdom member" that only cause a lot of wing kingdoms
if you want reduce VP by ranking position it should be increasing relation "place/percentage" like at WW 45 33 25 15 10 .....
increase cost and building time of treasuries building (by 5-25% or more, it is need to be tested) per each next treasury building.
That will make harder to earn PV in big kingdoms, they will have to spend a lot of resourses with each treasury.
That will nerf king s and dukes huge tribute , in big kingdom.
That will decrease the speed of gaining PV in big kingdoms.
That will increase the cost of one big treasury and the strategic value of new(2nd 3rd ).
Players in big kingdoms prefer to make a lot of little treasuries instead of one big so they need to defend all treasuries, no just take off all treasuresand skip attack.
Maybe will be better change to limit number of treasuriesin one village and let build next village with treasuriesat less number of treasures(10k to 5k or less).
That 2 changes can make game of big kingdoms and kings/dukes in big kingdoms harder, it will be harder to gain PV and easier to lost PV or treasuries that produce PV.
А давайте узаконим мультов, всеравно, все кто нипопадя с мультами играют, даже правила как-то неоднозначно к мультам относятся - вроде и запрещают, а вроде и нет
Ahora el vio esto
when kingdom merging is available at x5 server?
someone , who play without lag will take cropper first(
i have the same problem
i buld only 250 legionerss from server start, so i dont have many offpoints , i dont have veru much resourses per hour, so why i get enormous troops in robber, more than every teammate in my kingdom?
that was 1st robber - too dangerous and very low resourses https://prnt.sc/vi7tps . i thought its okey, because some hours ago i lost all 120 legioners .
but when i get next robber i was discouraged. i build only 250 legs from game start, and how i must attack this robber? no resourses and very dangerous army
that was 2nd robber https://prnt.sc/vi7u32 enormous amount of troops . at that time i had only120 legioners