I play Roman off, always, been first off several time, 2nd on last Halloween Hunt.
I don't know what are you trying to change and what is your project.
You know I could just write "go read the initial post" because both you and me know that you did not read it But what the hell, i like you, Drugs, so lets go:
1. The goal of this project is to prove that in terms of defensive power, x3 speed is imbalanced for some tribes. Most heavily - for romans and their Praetorians.
2. Good thing that you mentioned that you play off. Because the problems i raise are only applicable for deff player.
Why? -Because deff players care ONLY about defence/ress of a unit. Training time is irrelevant, because if we have more ress - we build troops in more villages. if we have less ress - we utilise smaller baracks level.
This is completely opposite to off players, who do not care about the troop power/ress and instead care only about power/time.
Theoretically the "right" answer would be to increase the crop consumption to also be 3x.
But many players enjoy the easiness of managing larger armies, meaning it would be very hard to change that.
Thank you for your insight. What would you think about a resource discount for slower, more expensive troops? Even something like reducing praetorian cost by 5 wood + 5 iron would mean that it breaks even with phalanx at around day 30, which is similar to X1 standards.