so many catas??? waaw that must have zeroed a WW itself ( ohh.. its a speed serve btwr )
Now I'm not saying that some people are cheating here or anything. I'm just saying that some people, even without the use of gold, have far more resources than others. It's like they had the ability to raid and farm 3 days earlier than me...
I start off in a normal server, everything alright, 7 days of protection is more than enough to get my stuff ready. Halfway through the protection I notice a message from someone telling me to enjoy the server, in which I take it as some sort of competition. I ready as much troops as possible while building. Protection is over, and holy hell I am as much as hell is.
Some random disgusting loner attacks me with 3x the number of troops I have and I have no idea how the hell he got all these troops up. His hero didn't find some every adventure, right?
Before I know it I'm being farmed, I do my best to fight it, but I give up, knowing that I have zero chance of winning the server and being at a complete disadvantage, and after a few days I notice rams coming my way and say ""
I mean, in two days I managed to get 145 clubswingers, kind of a high score for me. But of course I get attacked by over 600, and while I try to rebuild they start catapulting my ass. I mean, what in OBLIVION is that?
Do you focus most, if not all your production into troop training? Because most people with low population have a high amount of troops, higher than most others, but still, how can you train so much soldiers with your low resource production anyways...
hahahha!! Butthurt! xD
lemme tell u something, the res u invest in fields is paid back by the gains only after a LONG time. And there are a lot of people who do the Field Simming in Travian (especially romans and gauls) in the early days. ( I am NOT saying its wrong, its just a method of play and is a good method infact when used right.) . So then, there are the experienced aggressive teutons who realize that there are a lot of ppl simmming fields without defense. They use all (ALL) their quest bonuses into makin clubs ( Which will hit the economy of the village, atleast in short term). On a simulation , u can find 5-6 accs for every aggressive teut in a normal map (even more simmers per aggressive teut normally early game). Now, these teuts will raid the f out of all the neighbours who r out of bp. Now there r consequences in this approach :
1) If they dont raid, their investment is lost .
2) If they lose troops, their investment is lost
3) Worse, if a hero follows back these clubbie armies, they lose all their advantage in num of troops and are set back real bad
Overcoming these probs requires experience and smartness and more importantly activity. On the other side, if he cleared 2-3 acc of simmers,
1) He gets triple the res than any player at that moment
2) He uses it to make more clubs
3) He uses res to queue up fields as well
4) After a week, he will have a proper economy AND a huge Fk*n army (prolly catas as well if he decides no no for second villa rush)
The ONLY Reason why the early-game teuton is at an advantage is because not all simmers have a lot of activity :P, the only reason early-clubbie rush works is because of the Noobs
ohh no! Let it a glitch
Thank you for your feedback, please sent a message to our support team and mention the exactly steps how to reproduce this lagg as well as information regarding your internet connection type and speed and browser and OS version. We looked into the first top 10 accounts, 5 minutes each and we were not be able to reproduce any lagg.
Firstly, have a new testing machine , go outside your company's(Travian's) network and into a Normal 2G/3G connection and then visit the top 10 accs. If you cant take that trouble, There is a option for Throttling the network in the Chrome Developer tools, Please choose a normal 3G connection ( 1Mbps or ever lower) and see the difference. The lag is incredible even for a low pop acc in a big kingdom in comx. I am particularly sure a Raider's acc has MUCH more lag with the inefficient/extremely redundant implementation of the reload on troop movements. I can understand why KR had to see the worst . WW + merchants + raiding + huge kingdom + lot of messages (hehe.. everything which cause lag in the game)
The Equites Ceasaris is not a defense unit and shouldn't be used to defend outside of the direst of circumstances.
I used to cry when people defended with ECs lul! ECs are OFF .... period
If you are lucky and get an item at the very beginning you can sell it for 100k silver easy and compete with gold whales when the price drops easily
Wow!! Have you actually tried selling any item? lol. In dreams you get such kinda silver for any item.... Incase you don't know, the selling prices is the avg price of that item in the current auction system .... I liked the older T4 auction system (I know there have been some silver farming issues... they are solvable).
why do u want to see the robber stats? As a robber myself, i like to keep a low profile ... Damn dont do this
i think you want Raid amount stats as well in the stats page just like attacker/defender. Well , It would be a huge revealing of who's a farm and who's not ( Simple check : negative robbed amount = farm ) and this is a bad thing :).. i think for a raider, it looks cool but from the point of view of the people getting raided all the time, it actually increases their troubles
So when I started Travian in T4.4, I was awfully addicted to those Forum posts where the top players had made extensive advanced/novice beginner guides for Travian legends. Most of my technique in village development, Farming technique, off tactics had come from there.
What I notice in Travian kingdoms is a lot of noobieness all over the place. Not many understand the concept of having good seige weapons in hammers and I would not blame them for that. They were simply not guided well. I think the kings should really take initiative to educate govs/newbies on how the game is to be played. I have been lucky in that aspect .. I played with some of the most veteran players in T4 world. So what would really help in this domain is to have Fairly advanced Forum posts on how to become a Good Farmer, good deff player, off player and techniques of Crop locking, VP mechanics, etc .. I am a relatively new player in the TK domain. Only 2 servers old and I feel an ever increasing noobness quotient everywhere. So, TK veterans, please step up and support the newbies in TK to learn to play like a BOSS
Maybe thats the best TK asset ever!! Coz those guides were sort of like milestones to achieve and they gave me something to strive for. One of the only such post I saw was the 24 hr settling Post and just look at the attention its got!! So the need is REAL !!!
I have been on the receiving side of this spiking myself. I used to lose close to 60 clubs a day in TEST server due to this. I have been on Top robbers for some time and Spiking really ticks me off but i would spike up farms if i was a deffer churning out phlanx sitting lazily eating crop in my village while I watch the neighbouring enemy teuton raking in 20x amount of res i make because he raids all inactives. I would want to kill them clubs xD .
But all discussions aside, i think Spiking is here to stay (Its one of the last remaining PvP tactics left in the game) So, please dont kill it. Its genuine to kill enemies in any way possible. (ITS A WAR GAME FFS!!!!) (ALL IS FAIR IN LOVE AND WAR) (cant think of other quotes but u get the flow right?)
I would like to suggest one tiny alteration.... Please make it visible who is deffing the inactive farms!!! xD ... So that The GAME just gets INTERESTING
As a player who expects more warfare in midgame, this is just PERFECT
Also , to the guys who raised the issue of deffing chiefed farm villages the minute after conquering!!
I suggest this, Next time someone does that, chief that village back and destroy all the buildings and cata it down. Make them wish they were dead
Also, an interesting behavior I noticed was that the troop loss was minimized if the attack has a balanced Inf Off/Cav off ... Does this theory have enough weight? I dunno. I usually put seige on and play with the troop num (increase/decrease num) to find the perfect ratio for minimum resource loss by attack
Yep. We need it badly. normal speed servers die after few days because of this
So sorry to hear about your strategic issue!Yeah,it's true,information is quite old and outdated as of now.
You can always make me a duke if your guys can't handle or you might need better placement.I'll happily oblige!
After all the drama in comx, u actually thought someone would make u duke? LOL