I know for a fact some server like com2nx3 and others are ongoing, but when i enter my lobby i don't see any of them.
anything changed about period in which you can join a new server?
I know for a fact some server like com2nx3 and others are ongoing, but when i enter my lobby i don't see any of them.
anything changed about period in which you can join a new server?
Display MoreHi! Your efforts are deeply appreciated.
I would like to report a problem though. I am stuck in the spinning dots with the following message.Récupération des données de la journée.
I hope you can look unto it.
Thanks!
Facing the same problem. This seems very interesting. The only thing that makes me want to still use GT is that there is no Inactive player finder.
Sorry I didn't understand, I'm not talking about multiplayer but more villages used by the same player. also because those who use multiplayer should be banned! or not?
What I think the person above your comment says is that when people won't be able to use multi accounts, he thinks that your idea might be possible to think about.
who is the CSR? are they playing the game? what is CSR btw? am a bit stupid
Sounds suspicious but can surely just be a person farming greys with 1-2 TT's or whatever horses he uses. It's absolutely possible even though he should be very carefull and lucky to achieve that.
Other option is that he is building a WW hammer so he really is being carefull and lets other player clean farms for him, and then farms them.
And as you said, might as well be cheating. No one can fully confirm that, sadly, besides the guy himself.
justice for VIOLENCE 59
great idea
What if someone admits using multies 🤔
Sadly, someone admiting to using multies isn't enough for some reasons. There's a thread where 22d37e598b0c091439346e52043a665b admits to using "cartoons" and I'm sure admins saw that, but seems like it isn't enough..
You break rules in forum - you get banned 7 days - 1 month.
You break rules in game - you get banned for few hours and lose 10% buildings.
Maybe just apply forum ban lenght to the game? first offence - 7 days, 2nd offence - 1 month.
This sounds like you guys are really bitter over Multis cheating.
You need to be able to 100% prove that people are breaking rules in game, which is pretty impossible. Forum rules shouldn't be a real thing, they're just here so community managers or whatever they're called will be able to silence us by censuring comments/screenshots etc. In no way should forum offences effect your account in game, even if you punish forum rule breaking.
No, out of principles
Sometimes costed us treasures, VP or villages. But so be it.
The fact that some ppl can get banned 2/3 times in 1 round and get to play new rounds over and over again is insanity.
By we, do you mean DOOM?
Alot of players actually stop playing because alot of players are blatantly using bots, abusing mechanics, using multies
Have you ever used a multi, bot or abused game mechanics?
The ppl complaining are mostly the ones causing the ppl to stop playing ( mostly, not all
)
So its quite funny to read such stuff.
causing people to stop playing? how do you mean?
Display MoreI feel like you're missing the point here.
This point isn't from the spiker perspective, but from their victims perspective.
Active gameplay, by farmers, can be punished by way less active spikers.This devalues activity, which is the opposite of what we want to see.
To further illustrate:
pasted-from-clipboard.pngThe issue is that passive players can punish active players through this mechanic.
No active player will put their effort into random spiking over farming as farming will almost always be more lucrative for them.
One of the biggest arguments against spiking is that it is a lazy tactic that harms the active players.
Then people "argue" against that by saying "but active people can also use that tactic". However, active people never, or almost never, do that.
Start a poll and collect the following data:
- How many people spike.
- How many people farm.
- How many people are hurt by spikers.- How many people think spiking needs to be removed.
- How many people think spiking should stay.
Most importantly, correlate between these answers.
I highly doubt that anyone who suffers from spiking would say it should stay. Like wise I don't expect any spikers to be farmers.
You really exaggearate the farmers 'suffering'.
Active gameplay is another exaggeration, because sending farm lists isn't active. One might say that adding grey's to his farm list and destroying their residence/palace & wall is hard, but I dissagree because it's not. It's spending less than an hour a day on that if you know what you're doing.
Basically, what ya'll say is: "give us some bots to farm with infinite resources in them and no troops or walls or whatever". You don't want to be active and scout without farming because then it won't be lucrative enough for you.
Anyways, I really don't understand what the point of bringing back the deff points for defending a grey village is; People will get medals for spiking, and I assure you that you won't be able to destroy all of the deff players spiking your greys. It doesn't matter how many people farm (the number, by the way, is less than 10% of players in most servers), or how many people spike, or any of those things. You don't have solution for your problem with spiking, and I don't think there is a solution.
Lastly, I would like to mention that most top robbers when I played in 2020, in multiple servers were people using bots. People using bots don't really suffer from spiking since they can make their farm list delete red/yellow swords from it, and not send it again, so i recommend farmers just do their thing, deal with their losses and stop complaining. You had it too easy for way too long, you shouldn't mind some troops dying on you.
Please, don't be lazy with this things, sending a ticket to the help center can be done from inside the game world and it is quick.
If we believe someone is using any type of bot or script we must act, it is imperative for the good of the game.
off topic question: will you ban someone who admits using multi accounts on the forum?
It's more than the 'afk click' farm you said earlier on.
If people want to spike they can spike. I'm not complaining about that. They should just be known so you can do something about it. Why in a strategy game can I not take out a spikers barracks/stable to stop them from spiking? Sometimes you can figure it out without the def points, but I don't see why we are making it easier for them to hide. Sure a lot of spikers are throw away accounts and they don't care, but at least it may stop them from this server.
Someone earlier said that without spikers tuets would just club spam everyone. Spiking encourages that because they are hurt the least form it (Clubs are very cheap) and Rome/Gaul farmers are hurt more losing TT/EI
You're right about the last statement. Teutons don't really care about losing a few clubs.
I think the reason that deff points were removed from deffending an inactive village because people thought it was unfair people were getting deff points by being 'cowards' as the OP described it, and getting top 10 defender medals while not deserving them
This is where your wrong. If it's so easy why don't you do it instead of spiking?
First you have to add the villages.You might have to scout and clear it if no one else has. Then you have to figure out how many troops to send to be optimal, and if it's worth any losses you might get due to residence/palace. Then you have to decide if it's wroth it to destroy the residence/palace if your losing troops (Which you may need to scout first to find out which one it is, so you don't destroy a warehouse or resource fields). Sure you can select every village and send 5 troops to each, but it's possible to end up with more losses than gains. Granted later on in a server it becomes less of an issue, early on it's important.
I'm doing it, first of all.
I think its obvious we are talking about mid to late game. I haven't seen people spike greys in then first 10 days of the server because no one has troops to spare.
Scouting, Destroying wall & palace/residence isn't that hard. All top farmers do it and its not too hard.
Most (if not all) top farmers in 2020 (before the free bot creator shut it down) used bot for farming. It had a mass scouting option. It made life much easier for people. Now that it's gone, things need to be done manually. Yeah, it's hard, but I promise you top farmers can continue doing their thing without going crazy about spikers.
So basically, if you want to maximize your farming gains, you need to consider the fact that people spike. Makes you mad? Stop farming, because people aren't going to stop spiking.
Why would you punish active play with inactive play?
This is where you're wrong.
Farming grey's isn't being active. It's clicking a button every 5, 10, 20, 30 or 60 minutes to send 100 attack. That's not being active. Being active is scouting villages before attacking them. You are more than welcome to scout all the grey's before attacking them, now that would be active.
Display MoreWell, it is an old saying that the game is really won by defensive players... the ones that manage to defend against the big hammers and manage to stop loosing any treasures or VPs.
Same with the WW, the ones that manage to get theirs ahead for the best bonuses and manage to keep it there with good defense.
So, defensive players are needed in every kingdom to survive.
Regarding the defensive points, it was decided after long conversations with the communities and the players.
In war there are a lot of strategies that may not be liked, like for example spying in a kingdom for another one, but, they exist and is part of the politics of the game.
Guerrilla warfare, as well, is part of the normal war. In this case, defending inactive players to make it harder for offensive players is that guerrilla warfare and sometimes it is very effective. That means that the hammers you are going to face in the WW or in the treasuries are smaller.
So we may like or not like some of those (and others that there are) strategies, but they are very valid ones. Yes, it means you have to be more careful with your raids, but then again, it would be less fun not to have it in the game.
It is all about the thrill of not knowing if it is going to pan out as we planned and adapt to the circumstances, instead of just clicking and clicking knowing the end result beforehand.
Don't you think?
Very well said. Agree with all your points.