Posts by BridgetB

    Dear players,


    check out the Kingdoms comic strips on the blog and comment them here in this thread ^^:thumbup:


    # Link to Blog Release Date
    1.1 https://blog.kingdoms.com/2020/07/09/to-new-beginnings/
    Thursday, July 9th
    1.2 not available yet Thursday, August 13th
    1.3 not available yet Thursday, September 10th
    1.4 not available yet Thursday, October 8th
    1.5 not available yet Thursday, November 12th
    1.6 not available yet Thursday, December 10th


    Did you see the silent fly? silent-fly


    Your Travian Kingdoms Team

    Comic_Teaser_750x350-forum.png


    Dear players,


    Our Birthday Bash has come to an end. Thank you to all for celebrating with us <3, finding the hidden achievements and illuminating the night sky with fireworks. :love: We hope you made new friends with whom you want to play with (or against) on the next special world.


    To make the waiting time until Halloween worthwhile, we are preparing a little something for you all the comic lovers out there:


    A short comic strip series based on Travian Kingdoms. 8| We will publish the first one next Thursday, July 9th, on our blog and will continue to do so every second Thursday of a month until the end of the year.


    Your Travian Kingdoms Team

    Dear players,


    and the maintenance is already over. Everything looks fine :thumbup: We've restored the starved troops from today 15:00 o'clock CEST until shortly before the maintenance started.


    Thanks to your fast reportings and the learnings from COM1 we were able to interfere really quickly.


    <3 Thank you all! <3


    Now, sharpen your swords and enjoy the game round!


    Your Travian Kingdoms Team

    Dear players,


    We will do a:!: short maintenance on this game round, COM2, at 17:30 o’clock CEST = 15:30 pm UTC. The downtime will last less than 15 minutes. :!:Sorry for the short notice. We believe it will counteract the lagging issues and prevent longer lagging.


    We've done so for COM1 yesterday and it worked fine.


    Please help us spread the word and share this message in your kingdom threads, the in-game chats, on discord and your other communication channels.


    Thank you all in advance,


    Your Travian Kingdom Team

    Dear players,


    Thank you for your patience. We wanted to check first if the issues were resolved before talking about compensation. And it looks great :):thumbup:All players on COM1, also the ones who went inactive, got the following:

    • 25 Gold
    • All starved troops between Monday 2:00 pm CEST and Thursday 2:00 pm CEST will be restored
    • 1 large pile of each resource: wood, clay, iron, and crop

    We want to thank all of you who reported the issues and thank you to all who spread the message of the quick update on short notice!


    :!:<3Thank you<3:!:


    You can split these piles into 16 smaller piles to manage your inventory!


    Kind regards and enjoy the game round,


    Your Travian Kingdoms Team

    Dear players,


    We will do a:!: short maintenance on this game round, COM1, at 14:00 o’clock CEST = 12:00 pm UTC. The downtime will last less than 15 minutes. :!:Sorry for the short notice. We’ve already done other improvements without one, but this approach needs the small downtime. We believe it will counteract the lagging issues.


    Please help us spread the word and share this message in your kingdom threads, the in-game chats, on discord and your other communication channels.


    Thank you all in advance,


    Your Travian Kingdom Team

    Wer lässt seine Off bitte bei einem Grauen stehen,

    Passiert öfter als man meint. Das Hauptproblem ist: Es gibt viele Gründe warum ein Dorf grau wird. Unser Hauptanliegen ist es, die Spieler, die wieder zurückkommen wollen, auch die Chance zu geben, das zu können. Und wenn dazu das eigene Königreich erstmal defft bis man wieder da ist, ist das okay. Deshalb ist es schwierig, allgemeine Verbote auszusprechen. Und zu viele Ausnahmen wie z.B. für das erste Mal grau werden verkomplizieren die Spielregeln nur noch mehr als sie eh schon sind.



    Was ich inzwischen von TK (als Unternehmen) vermute, ist, dass man sich nicht von Microfarming trennen möchte,

    Das stimmt. Wenn man die Farmlisten rein mechanisch betrachtet, sind sie ein eingebauter Bot. Nur eben für alle Spieler nutzbar und nicht nur für die, dich sich technisch auskennen und gut im Verschleiern sind. Denn es ist eine effektive Methode, Bots zu bekämpfen, indem man ihren Nutzen nihiliert.


    Zum Thema "ganze Königreiche deffen graue Dörfer"


    Nicht so ganz. Das waren ein oder zwei Spieler und nicht alle von Antimeta die inaktive Dörfer gedefft haben. Und soweit ich weiß auch das nur einmalig über den Weihnachtsfrieden. Dafür haben sie die Meinung gesagt bekommen und wurden letztendlich auch ausgeschlossen.

    Danke Ice1701 dass du uns Einblick auf die andere Seite gegeben hast. Das hilft beim Betrachten des Gesamtzusammenhangs.



    Irgendeine Regelung wird nicht weiter helfen. Aber es gibt Überlegungen. Nur jede Änderung muss gut überlegt werden, weil sie entsprechend auch Folgen hat. Sei es für den inaktiven Spieler wenn er wieder online kommen sollte, sei es für das Königreich des inaktiven Spielers usw.

    Dem kann ich mir nur anschließen. Um zurückzukommen, auf meine Anfangsaussage, dass es verschiedene Gründe dafür gibt, dass ein Spieler inaktiv wird: Einerseits wollen wir alle mehr Spieler auf den Spielwelten, auf der anderen Seite sollen wir schon vorhandene Spieler daran hindern, wieder zurückzukommen? Das kann nicht die optimale Lösung sein. Und früheres Löschen von grauen Dörfern bedeutet auch weniger Angriffsziele für aktive Spieler.


    Der Post ist jetzt länger geworden als erst gedacht :D Ich hoffe, ich konnte ein wenig Licht in die Thematik bringen. Hier ein Bild um ein Lächeln auf eure Gesichter zu zaubern:


    LG B

    17332-mobile-anouncement1200-x-628-png


    Dear players,


    our android map beta testing is already running successfully. A big shout out to all testers ^^:thumbup:


    Now, it's time to include our iPhone players.


    if you have an iPhone :!:help us and join the beta test. You first need to install the TestFlight APP. Open this link with your iPhone and follow the instructions:


    https://testflight.apple.com/join/HhX1eWVO


    The focus is on the new map. If you join the beta testing, you will see the new map on any game round you are playing on. Check out the tactical map, tab two times for zooming, use the long press menu and try marking fields and players.


    Share your feedback in this dedicated forum thread: Feedback iOS Beta Test - New Map


    We want to have one dedicated place to gather all your feedback so everybody can follow the progress of this beta test.


    Map Improvements

    • Improved loading time
    • Tactical map view
    • Zooming
    • We made it easier to recognize kings’ villages

    With this new game version, we’ve also included the following bug fixes. For now, they are only included in the beta version.


    Bug fixes

    • Crashes due to shared incomplete report links within the chat are fixed now
    • Czech game version is now displayed in the correct language
    • Crashes when opening or closing the notifications settings should be a thing of the past

    We’d like to hear from you. :)


    Your Travian Kingdoms Team

    Dear players,


    as announced here iOS Map Beta Test v.1.9-0


    this is the dedicated thread for you to provide us with feedback about the iOS beta testing.


    If you have an android phone, please go to this thread: Android Map Beta Test v.1.4-0


    When joining the beta test, you will see the new map on any game world you are playing on. Exception: the menhir 2.0 map features that we are currently testing withing the closed test game round are not yet visible.


    Please share:

    • The device name
    • The OS version
    • Descriptions and screenshots

    The focus on this test is on the map. Check out the tactical map, tab two times for zooming, use the long press menu and try marking fields and players.


    Here are some sneak peeks so that you'll get a feeling for how the new map should look like:


    iOS_New_Map_Tactical.PNGiOS_New_Map_marked fields.jpg


    We'd like to hear from you :)


    Your Travian Kingdoms Team

    Dear players,

    as announced here Android Map Beta Test v.1.4-0

    this is the dedicated thread for you to provide us with feedback about the android beta testing.


    When joining the beta test, you will see the new map on any game world :thumbup:you are playing on.


    Please share:

    • The device name
    • The OS version
    • Descriptions and screenshots


    Here are the first sneak peeks so that you’ll get a feeling for how the new map should look like.

    Especially with the diverse variety of Android devices, we want to make sure that the map layout won’t break. Check out the tactical map, tab two times for zooming, use the long press menu and try marking fields and players.


    We’d like to hear from you. :)


    Your Travian Kingdoms Team

    Android_New_Map_Tactical.pngAndroid_New_Map_Normal.jpg

    17332-mobile-anouncement1200-x-628-png


    Dear players,


    If you have an android :!:phone, help us and join the beta test. Open this link with your mobile device:


    https://play.google.com/apps/t…viangames.traviankingdoms


    And follow the provided instructions.


    The focus is on the new map. If you join the beta testing, you will see the new map on any game round you are playing on.

    Especially with the diverse variety of android devices, we want to make sure that the map layout won’t break. Check out the tactical map, tab two times for zooming, use the long press menu and try marking fields and players.


    Share your feedback in this dedicated forum thread: Feeback Android Beta Test – New Map


    We want to have one dedicated place to gather all your feedback so everybody can follow the progress of this beta test.



    Map Improvements

    • Improved loading time
    • Tactical map view
    • Zooming
    • We made it easier to recognize kings’ villages

    With this new game version, we’ve also included the following bug fixes. For now, they are only included in the beta version.


    Bug fixes

    • Crashes due to shared incomplete report links within the chat are fixed now
    • Czech game version is now displayed in the correct language
    • Crashes when opening or closing the notifications settings should be a thing of the past
    • Big screen resolution won’t break the resource field view anymore

    We’d like to hear from you. :)


    Your Travian Kingdoms Team