Tatsächlich steh ich auf Germanen-Def Ich weiß, das geht nur mit einem guten Team und die anderen covern andere Aufgaben im Königreich.
Der User nach mir steht auf Halloween und hat heute schon seine Kürbis-Tasse aus dem hinteren Eck seines Schranks geholt
Haha, stimmt, ich hatte erst gestern Pizza!
Der User nach mir mag Gummibären lieber als Schokolade.
I see you posting assumption that are not true. Like I stated above, we are discussing within the team every reported player wish. We do not implement wishes literally though, because we always thing of all domains and their communities and their diverse needs and wishes for the game.
I understand that this can be frustrating when you provided us with a great idea that is seemingly easy to implement and you don't see a result. Sometimes, the best solution could backfire or break the balancing elsewhere in the game and we have to consider these things. Plus, we get feedback from 9 domains and some wishes are similar, some are the complete opposite. To name just one of them: We get the wish for faster game rounds as well as for slower game rounds.
Be assured, that we do get your suggestions and that we are thankful for every shared wish. Especially when players ellaborate on their wishes and tell us why they think it would benefit the game play, it is super helpful for us.
With that, you say Smilzo is a liar, if an Administrator can do that, i can say...
haha, nice try. That is twisting words of others with the purpose of justifying your own rudeness.
As galadriel stated several times in the Italian forum: Every game wish and idea that you post in the local forum is explained to the whole team and we are discussing them within the team. Assuming that we don't do this, is false.
About your discussion with JJ: I also remember that. It was before the menhir era started and before we got all those mobile push notifications. With the menhirs, it's finally possible to play with your friends and it's easier to switch to more active kingdoms. That was a player wish coming from several domains.
About small game rounds with less players: We consider all our domains, the ones with bigger game rounds and the ones with smaller ones. At the beginning of this year, we even merged a lot of small domains to com and announced this in all domains, even the ones that weren't affect like Italy Domini confluiti nel COM
Kingdoms game rounds are not as big as Legends game rounds. Even though, the Birthday Bash worlds were full in all domains. Also the still ongoing com1n round is active.
If i think Travian Kingdoms need changes, i talk, i discuss, i argument,
Yes, thank you for listing this here: It is important that we understand the reason behind wishes about game play chances. There are so many different play styles between players and between speed rounds, night truce and standard rounds. And then, there are differences if you play on an international world or a local world. It's more work that it seems on first glance. What would benefit some, wouldn't be good for others. The most obvious example would be OFF and DEF players.
But you've heard this before from galadriel in the Italian forum section. I stop repeating myself now.
galadriel has reported all the suggestions of the Italian community and no one has ever been taken into consideration.
That is a false! It doesn't matter in which language feedback is provided, we are discussing it on a regular basis.
Like Georgi already mentioned, we can only discuss within the team what we get: feedback suggestion and preferably a reason for why it would benefit the game play.
--> 2017 - F5 and Neverending Story
--> 2017 - Marketplace - Warehouse Info
Thank you for sharing the links to your suggestions. These kind of suggestions are best practices: You explain what you want and why. Plus, you also put in screenshots.
We have transferred these wishes to our internal ideas backlog already. I am sorry that we haven't given a status quo feedback on them on time. That is our bad and I apologize for this. Be assured that we are aware of these wishes, though.
Was für Adelungen macht ihr den meistens?
Ich muss ja gestehen, ich hab, um das Game-Feature zu gestehen, einfach mal ein graues Dorf geadelt, das in meiner Nähe war und schon ein wenig ausgebaut war. Meistens ist aber schon ziemlich aufwendig und ich nutze den zweiten Kulturpunktslot dann doch einfach zum siedeln.
Was macht für euch den Reiz am Adeln aus?
Macht es dir Spaß, dich festzulegen?
Licht aus, die Sonne ist hell genug.
Naja, eigentlich ist sie ja kreisförmig, Mittelpunkt ist [0|0]
Muss die Frage blöd sein oder kann sie auch doof sein?
Groß, größer, Hunger! Denn ich hab mein Frühstück noch nicht gegessen
grün, grüner, ...
Ich hab die Schwerkraft vergessen, als ich versucht habe, Kinder Schokobons in einen Schokoladenkuchen einzubacken.
Wann hast du das letzte Mal eine wöchentliche Medaille bekommen und sie ins Spielerprofil gepackt?
test, Round 14
Game world information
Game world start 21.05.2019 Release of the Wonders of the World 04.07.2019 Game world end 17.07.2019 Game world duration 57 days Players 937
Tribe Players Percent 281 30% 226 24% 430 46%
Kings and governors
Role Players Percent 25 3% 54 6% 847 90%
Kingdom ranking (victory points)
Rank Kingdom Points King Members Population The Wall 3.784.888 Aegon Targaryen 131 1.090.697 Osmanlı 3.349.605 Eşkiya_Lazkopat 112 698.089 ALSANC4K 3.320.912 muammer2424® 92 664.282
Wonder of the World
Rank Kingdom Level Builder Bonus Osmanlı 100 ZEYNA 50% The Wall 97 Drogon 33% ALSANC4K 96 FSM 25%
Top 3 players - population & attackers
Rank Player Points Rank Player Points #1 costiban 23.610 #1 Nasdaq 842.714 #2 FSM 20.066 #2 Nagibator 810.080 #3 ketodex 19.698 #3 КуниМастер 743.741
Top 3 players - defenders & hero
#1 The Gamer 1.061.355 #1 Comedian 1.594.628 #2 FSM 944.690 #2 Varys 1.493.935 #3 Barrel 759.402 #3 Nagibator 1.435.824
wie bereits erwähnt, zu kurzer Zeitrahmen. Ich schließ den Thread. Vielen Dank Lady Alescia#DE fürs schnelle Reagieren und melden des Fehlers! Dadurch konnte der Fehler schneller behoben werden. (auch wenn meine Antwort ein wenig spät kommt)
My question here is: Do you see it the same way?
Farming can make a huge difference, when done right. But only a view players are taking the time and effort per round to gain this effort. For the majority of the players, the focus is on getting their economy into a smoothly running system. And that is difficult to find out as a new player because the game depths here is not obvious on first glance.
So spiking has been around for as long as Travian has existed, but it should have no place in the modern version of the game
What is your actual whish to happen? And yes, I've read all posts before. I am asking about the why behind this original whish.
Anyway, we are working on a full guide on how to build accounts for off/def players and other stuff. It will be released at the end of COM2.
I am looking forward to read it
If you raid very well, you can reach new limits, was quite amazing to see big hammers like these in 1x speed Travian Legends (I played in that server, in dutch domain :P), due to their insane raid income.
Thank you for sharing this report! I hope, that Sch... list that name refers to, is still ongoing
I actually don't care all too much about whether grays should be removed completely or not, from my account's point of view.
The thing is that the basis of a great account is not its raiding stat but its economy.
My feeling from reading this whole thread and seeing the turn, this discussion took, is, that it's not about spiking or farming. It's about finding the best way to create a big hammer. For that, you need to get a huge amount of resources from somewhere. The main part is not coming from farmlist, but your own villages. To enable your own villages to support training a huge hammer, you need to have a clear plan on how to do so: Destroy buildings you don't need anymore (academy), don't train all kinds of troops in every village, set up trade routes, etc.
Es ist knapp: Montagsspaß und Monday Funday sind fast gleich auf... bleibt spannend, was rauskommt.