First of all, I would like to thank you for your patience! In addition, I would like to apologize for the late feedback from my side, what happened on EUx3n.
On Tuesday, 13th July at 01:07:49 UTC+2 the World of Wonder "TÜRK ☾✰" has reached level 100.
But the world did not finish.
We have checked the endgame results with the following outcome:
- As you can see in the game, the winner of the game world is the Kingdoms “Multis”!
- The wonder of the world “TÜRK ☾✰” has first finished level 100!
Congratulation to the winner!
The second place goes to the Kingdom “TÜRK ☾✰” and the third place to “TR+CZ”.
There would have not been any changes, even if the world had finished later.
The victory points in the Hall of Fame remain unchanged, even if they changed after the actual end of the game world. The victory points do not affect the ranking, it would remain unchanged.
Wonder of the World:
The second place goes to “Multi International” and the third place to “✞ Монастырь ✞”.
This is shown not correctly in game, but within the next days, we will adjust the Hall of Fame.
Some of you continued to play and may also gained achievements that were not related to the end of the game. We have not corrected these and they are still available.
The official world end date is Tuesday, 13th July 2021 at 11:07:14 UTC+2. It’s possible that in the player rankings, individual players may still have changed their rankings. These will remain at the same level.
Here now in detail what exactly happened on Monday and what we will do:
On Monday morning a lot of attacks were sent to the WW “TÜRK ☾✰”. The WW owner noticed that merchants had issues arriving in time and due to this, a lot of reinforcements starved.
Later this happens again, this time on the WW “TÜRK ☾✰” and on the WW “Multi International”. With the same impact: reinforcements starved.
The game was a bit too slow to always to process the constant resource deliveries needed to prevent the troop starvation in time. Normally the game is able to handle even such a huge number of attacks. This means there are other reasons why the merchants got stuck.We are currently analyzing the reasons and will search for the best options to prevent such issues in future.
We have thought about restoring the troops, but decided against it. The reason was, that we have to restore them for every single player, wich would be mostly impossible. If we restore them for all players at once, we had risk to cause a huge event jam. In addition, the troops will appear in the villages which have built the troops and have to be sent again to the WW. That means a lot of troops would starve again because no one expects to have from one minute to the next a lot of troops in the own account.
So the game world is now finally finished and you players of EUx3n had a very rare experience that this time the game world did not end with the building of the Wonder of the World at level 100.
Congratulations once again to the three winning kingdoms!
Your Travian Kingdoms Team
You say that this major bug still remains in the game and can be present in every game world and TravianGames is at the mercy of the players. The best thing TravianGames can do is pray for the mercy of the players, for about 2 months this issue will not be fixed.
I just wanted to say that I understand the frustration when things don't go as plan. That is why we have been patient with some of the comments that are not very gracious, but it is understandable.
We ourselves are caught out of place by all this.
Our dev team is investigating the issues mentioned, it is not something we want to see I asure you.
I don't have any extra information to give you at this moment, but wanted to ensure that we are not ignoring you, just a bit surprised and investigating how we can understand what has happened and how we can try and ensure it doesn't repeat in future.
I am not going to pretend we have everything at hand... but I can asure you we are doing our best given the circumstances.
I can only ask for your patience, I know it is not easy, but we need time while we get to understand what happened and how we can fix it for the future.
This bug isn't new for TravianGames. The same bug happened 2-3 years ago at the World Final, which was the most important event for Travian. It would certainly happen in Travian Kingdoms one day. If you were a forward-thinking company, you would have taken the precautions since that day. As a player, I stated that the server infrastructure was insufficient 1 year ago, and I heard the company's popular lie: yes, we value your thoughts and we will evaluate them.