Posts by Be2-e4

    wie bitte.. jede truppe ist wichtig., ein offer weiß das

    Hmm, grundsätzlich ja, aber ob mir alle paar Tage pro Off mal 15 Truppen sterben ist mir ehrlich gesagt relativ egal, sind halt 3-4 Minuten Bauzeit, das ist noch im Promillebereich auf mehrere Tage hochgerechnet. :D

    Und es sind ja selten alle Angriffe scharf.

    Naja, wenn du im kompletten Account in 12+ Kasernen Truppen baust, ist das wohl auch egal, wenn da insgesamt 200 Neubauten oder so sterben bei einem Angriff. ^^

    You new cookie system are remove a lot troops of honer players.

    What? Sorry if I kind of miss the essence of your post, but how does the cookie consent popup remove players' troops?

    I know that many players need to login multiple times or get randomly logged out, but that's a simple bug and doesn't remove troops.

    Like it was before when some players report you about bug with catas and you didn't do nothing.

    Pretty sure they fixed it? If you refer to the cata-target-leak-bug?

    Travian allgemein: Als ich 11 war, hab ich eine Werbung dafür auf Schueler.CC gesehen.

    Ich: "Mama, darf ich das spielen?"

    Mom: "Muss du da was downloaden?"

    Ich: "ne"
    Sie: "ok"


    Kingdoms: Naja, wollte halt die neue Version austesten. :D


    Was war bisher deine Lieblingsrunde?

    Not sure why you are surprised, that you see the catapult targets of the attack you sent. You literally see the information in the rally point aswell.

    That "bug" doesn't work if another account attacks you, because then both catapult targets are 0.

    Edit: I was wrong, it did work with other accounts. ^^


    Also not sure what I have to do with that? :/

    I am no TG Dev, I just work on my toolpage for Travian.


    Best regards,

    Be2-e4

    Yes, I know that. You can also have more than 1/2/3 waves in <3/3-6h/6-12h range with that trick. I just wanted to point out that it's legal to do that and that it's also legal to use multiple browser tabs for sending. :D

    Be2-e4 The wave limit is just a limit to the number of attacks that you can send out of each village per second. You can circumvent it by sending more attacks at different speeds to land on the same second. So for instance if you launch 4 attacks, then level up tournament square once, then send 4 more attacks you can land 8 attacks in the same second. And since they weren't launched on the same second, the game won't prevent it.

    I'm aware of that, but that's possible with ingame tabs aswell and not a rule violation or anything. ^^

    Wave builder

    Kingdoms has a built in wave builder where you can set up all your attacks and just spam the send button.

    Using any other means to circumvent the wave limitations, like doing it Legends style, is considered an exploit. (and is perhaps a bannable offense?)

    This ... is not true. You can't circumvent the wave limitations by using muiltiple tabs or anything, and sending via tabs is not an exploit, not bannable, nothing. Well, it's stupid, because the ingame tab system works 100x better and has no downside. xD

    (Edit: In case there is a way to circumvent the wave limit, it's a bug, should be reported and abusing the bug is obviously forbidden - but I don't know of any way to circumvent it.)


    Also Legends has an actual wave builder, i.e. you need to click one button for up to 8 waves to send at once (4+ will arrive in 2+ seconds, with a possibility of extra delay - to make it not op).

    Unfair advantage is relative. Yes, you could be finished an hour earlier (or maybe two), but spawning randomly few fields further away from a good cropper will just equalize that advantage. Also if you're playing as gaul you have to live with not being able to play as off player. In general, all "solutions" will have some way which is the quickest to settle and gauls will always be quicker because of cost + time. If that is a problem and if someone should change it, then equalize cost + training time for settlers for all three tribes. ^^

    Der Grund, warum das nicht geht ist, dass man bei einem Angriff nicht einfach stupide alles in Truppen golden und danach wieder abbrechen kann. Finde ich von dem Aspekt her schon sinnvoll so. :s

    Guten Abend,


    es gibt nun eine In Development Version von Binary-Tools 2.0, die ihr semiöffentlich einsehen könnt. Viel Spaß beim Rumprobieren, Feedback zu den Tools, die ihr dort vorfindet, könnt ihr wie immer gerne im Feedbackthread oder Discordserver hinterlassen:

    [Feedbackthread] Binary-Tools 2.0 Entwicklungsblog

    https://discord.com/invite/hbEEyb3


    https://beinahe-tools.de/ (Achtung, Wortspiel)

    Nutzername: earlyaccess

    Passwort: E4!pb20*


    mfg,
    Be2-e4

    Be2-e4 wollte eigentlich nur sagen, dass es auch mit weniger geht.

    Korrekt.

    Wer Tipps für einen guten Start, einen guten Guide, oder Ratschläge für weniger erfahrene Spieler hat, mich bitte anschreiben

    Der Schnellsiedelguide, den ich dir verlinkt habe, kostet nicht wirklich viel Gold, ich glaube da kommt man sogar mit dem Startgold hin. :D

    Er hat selber gesagt, dass er 6000 Gold einsetzt, vielleicht lügt er, kann ich nicht sagen.

    Ich hatte auch schon Runden, in denen ich 5stellige Goldbeträge ausgegeben habe, deswegen habe ich mal eine Runde lang alles mitgeschrieben, wofür wir Gold ausgegeben haben. Der allergrößte Teil des Goldes geht für sinnloses NPC Handeln in Nebendörfern drauf, weil ich zu faul bin die Ressourcen passend aus dem HD oder so zu schicken. Dann geht noch ein Großteil für Silber drauf, mit dem wir Kunstwerke gekauft haben, dadurch hatten wir halt 15 statt 12 Dörfer. Das (circa +18k Prodi, zum Vergleich: aktiv farmen bringt in dem Stadium locker das 5fache) steht für mich irgendwie in keinem Verhältnis zu den ~20k Silber pro KW pro Tag, deswegen lassen wir das. Da kamen dann noch eine Menge Ungeduldsfeatures wie Händler sofort zustellen + Tribute sofort zustellen dazu, letzteres auch, damit ich es nicht vergesse und nix überläuft.


    Der ganze Unsinn, den ich gerade aufgelistet hat, hat locker 85% des Goldes ausgemacht, genaue Zahlen weiß ich aber nicht mehr, sorry. Ich hatte das mal im Forum gepostet, find es aber nicht mehr. :(


    Ich mein, überleg mal, was will der mit 6k Gold anfangen. 1200x NPC handeln? 5k Gebäude sofort fertig stellen? Käfige im Auktionshaus leer kaufen? Nichts davon bringt ihm den 10k Truppen an Tag 14 näher.

    I think you are misinterpreting this rule. I think the rule refers to modifications to give you an unfair advantage to the game. not unrelated addons for general internet usability or cosmetic things.

    I am not, UI modifications are technically forbidden, I just doubt, that they actually enforce the rule in case of such little QoL-improvements, that are basically bugfixes, because as you say, there is no point in doing so. I just wanted to point it out, it's better to decide it knowingly, that unknowingly. Personally, I don't see a problem in that either btw. Again, just pointing out what the official rules technically say.

    An unmodified browser being a browser with no add-ons at all? Every player is breaking that rule. This would mean no adblockers, no youtube extensions, no amazon plugin, no security adons. Most antivirus softwares (like norton) come with browser addons now for protection. A user would not be able to use Color Enhancer addon from the chrome store which automatically adjusts colors on the screen for color blind people.

    Yes, I am aware. Based on statements and comments from the staff in Travian: Legends, they won't enforce the rules if the modifications don't "specifically" modify the game or the game's appearance, so you can safely use Add-Ons, that are unrelated to Travian (or such things like Add-Ons for the colorblind).


    §3 of the gamerules literally says: "Travian Kingdoms must be played using the official Travian Kingdoms app or an unmodified, conventional browser."

    Hi guys, a quick fix until they implement this feature. if you happen to be using ublock-origin you can do the following

    open the dashboard, go to my filters tab, and add this line

    *worldWonderMist.png$domain=kingdoms.com,image

    it will prevent the mist from loading on the game map.

    Just a small reminder, that it's technically forbidden to modify the game's appearance in any way, as you may only play using a unmodified browser (and ublock origin being a modification). I doubt it will be an issue, but I figured letting you know won't hurt.