Well then we need to change adventures as well, spawning of robbers hideouts,, and another tons of things to make it fair but then its not a race. The fun in it is the random variable as well, the stress of not knowing if you will be first or not, the adrenaline rush of the first day!
One thing we can agree on, is removal of menhir, that gives an unfair advantage to big kingdoms or premades
What? Dude... way to go with the assumptions and taking the story out of context. Your comment has nothing to do with any of what I said.
It is perfectly fine to get a random advantage, I never said anything against those.
I have a problem with the constant advantage of the Gauls over the other tribes in this particular strategy.
The only context in which I mentioned random advantages is that other tribes need a random advantage to compensate for the constant advantage that the Gauls have.
It'd require an INSANE random advantage to make up for 2 hours settle time that the Gauls can save.
Still, main topic remains. Fast settle should be abolished for one server just to see how things play out.
Side topic is that all tribes should have equal chances at fast settling.