Posts by Mayo

    Stop it guys, I'm gonna blush. :P

    More seriously, you can believe what you want, the removal of this thing will be a loss for everyone but it won't change the outcome of such fights. About my "success" I'll leave you speculate on what you wish :)

    And if it was an actual scouting, I would have no problem with it and would congratulate you on a job well done.

    Maybe we did some real scoutings in between, or maybe we did something else in between. Also real scouting or not depends on the means one can have, due to other decisions ones take. If you take a certain decision it might affect other stuff and you have to deal with it as you can.

    Yes, these are normal, public information where you get to through normal routes.

    Watching the statistics is the equivalent of watching hero experience, it's part of the statistics offered by the game, no?

    But none of this is the point of it, the real point is whether the hero should receive the experience from a failed scouting or not. In my opinion it should receive the experience because of what I said previously, in your opinion it shouldn't because the hero isn't involved in the battle between scouts even though the hero itself is present in the village where the fight happened soo I understand your point of view but I still think it shouldn't be changed.

    Finally some real hard changes! I love it.
    Kings will need to work a bit harder on the game side instead of the talking side since the role will be shared with someone else.
    Also this will finally allow to have some real diplomacy between kingdoms, and also premade teams that would have co king and dukes could eventually adapt and change. Smaller kingdoms overall, which means that more teams will compete at the end of the server, while making the server all along fun because people will need to fight over WW territory and over their kingdom territory since there will be more kingdoms. Confederations between kingdoms towards a single common goal while having other real objectives will be possible without a meta since it won't be possible for them to join afterwards.
    I'm already imagining how the server could look like all along and I love it.
    Kings can be def kings and raid just like anyone else, on last COM1, Knight (BM former king) had 300k def and he was top raider, it won't be as easy for kings to have enormous troop numbers like it is right now, but it still possible.

    Glad you guys are finally taking some real steps towards something that would make the game more fun and create opportunities for everyone, not only a few.

    That being said even though the counter play exists the risk-reward-effort balance to the players involved in both sides just don't match up and the entire interaction just doesn't seem satisfying to me

    I don't particularly agree, I mean the effort is really on both sides, being under hundreds of attacks and being able to use that while knowing that since it might not work you need to spend time on other stuff to make sure you're covered anyway. The other side knowing the threat of it needs to adapt their selves. I get your point, but then would it be healthy to use the hero equipment as a data? Or off points of the enemy? Or anything really like top10 raiders etc..
    It's one possible tool people have, it has been used against me, we used it against other people, I have no problem with it, I even find it exciting to have such a tool available that anyone can use.

    I understand your point of view, but if the enemy actually manage to scout you 1 second before you're supposed to launch, it's not by chance that he scouted you at that very moment. At the end of the day it's a troop that dies in your village, and just like any other troops that your hero kills he gets experience from it. About non participating, the bonus def of the hero isn't applied to defending scouts when they reject a scouting? If not, I could agree that without being involved at all they shouldn't get experience out of it.
    This being said, this is no where near being game breaking or anything anywhere near that. It's something that can be used as a tool for both sides of a conflict. Up to each side to know how to use it best. I don't think that by removing little things like this, which make the game more interesting, that the game will improve.

    EDIT: Agree with Eartheater, just like spiking, which in theory shouldn't be allowed, we all agreed upon leaving it a possibility for small players to have tools to fight bigger players, etc..

    EDIT 2: From the looks of simulators, heroes aren't involved at all in scouting defense, so getting experience out of it is a bit weird indeed. Devs words on this is the final take.

    Ah it happened elsewhere? On which server? And if its possible, I would like to see the consequences of it please, to see whether the damage caused by this controverted use of the scout mechanics and rankings has such bad influence on the game that it must be fixed above other current known problems of the game.

    PS: You forgot NotFunny who's here aswell.

    Anyway, this has always been possible on travian, and it has never been a problem, why would it be now?
    It's even more interesting, it opens up so many possibilities, constraints, tactics, strategies.
    All of which are really exciting imho. Instead of seeing it as a problem, see it as an opportunity to a lot more things, just like Ariakus was suggesting earlier!

    Making the two things separately is really hard since the reason of this thread is due to COM7 events but the thread should be a thing of its own. Using concrete examples from a server though only strengthen arguments for either sides which is needed in a discussion. What must be avoided is taking it personally. You are right that most of this thread could be cleaned up to a few replies.

    PS: Btw try to reply once by editing your messages instead of posting multiple messages in a row, no rush to answer.

    EDIT: Hey PoLo, I thought you left the game :)

    ZooKeeper, and the other Turkish players? Or it just happened by chance that as soon as you guys started writing about this there were by chance 3 other turkish players thinking about the same thing, maybe it's only a coincidence, although it would a really incredible one. The last thing I am right now is salty, just stating what it is. Downvote me as much as you want, or upvote, or whatever makes you happy guys, I'm trying to be reasonable on this since it affects the game directly.
    Anyway, if you think that we simply scouted as much as we could, you're terribly mistaken, although you were mistaken before too.

    Stop calling it a bug, it is not. You haven't found a solution on how to deal with it, then think more, you don't need to spend time in game to think about it.

    You may not be talking about COM7, but it's exactly why we are here and why you and friends are acting like this.

    I'll leave something to think about, if you have the chance of being scouted, whose fault is it?

    So any potential players are "outsiders", I am sorry but "you need to get a life".

    Okay, that was pretty random, I won't take it personally. I don't like to assume things I have no idea of what I'm talking about.

    Guys when you calm down and you are ready to discuss it calmly like adults I'm sure every member of the forum will be glad to talk this issue with you guys.

    I'll just say this, if you think that spending more time in game influenced our scoutings on you, you are greatly mistaken and once again, try to see the bigger picture.
    (Little hint: the scoutings on you lylai weren't necessary)

    You guys are, just look at the above comments, upvotes, downvotes, without even reading the comments.

    Anyway, more seriously, ACK, your argument is invalid in my opinion, the game is spent on time management, strategy, predictions, organization and planning. This thing can be avoided and dodged in many, many ways.
    The game is already casual enough where meta's can win relatively easily without much effort. Reducing possibilities and mechanics for outsiders that can make a difference against metas really won't make the game easier, or more casual, it will make the game more boring.
    Fortunately they are taking some steps in the direction to reduce metas.

    This is a really nice occasion to learn some new stuff and not repeat the same mistakes in the future, it's not by removing the problem that you will improve or the game will be funnier.

    Ariakus, I do, and they do use it aswell to their advantage, it's just that they are taking it personal because of something that happened on a server and they can't keep things separate.

    Guys, instead of downvoting randomly, try to explain how it would be an abuse of the game and why it should be removed? There are ways to counter it, it's just a tactic like another, you used it against us, we used it against you. Keep an objective opinion on this.

    Btw, in case you didn't know, what is said on the embassy of a forum is called trashtalk, it's part of what travian community used to do and it doesn't have to be taken seriously.

    You can be scouted 1 second before sending units, hence it's impossible to do what you say.
    The problem is that there is no problem at all, it's within the game mechanics, it's up to us to know how to use it.

    Hello guys,

    I think it would be nice if the dual section in your lobby was above the one of sitters, sometimes you need to scroll down to access your main account and you sometimes if you're in a rush you might missclick on the sitter section. Also since when you are dual you are playing on that account I think it should hold the same spot an owned account holds.


    Are you even reading what we are saying?
    We play as dual regardless of it, it would be a nice add because of everything we mentioned before and people will keep playing as duals regardless of medals and prestige (to be honest you just need to have your dual teams and you stack up your prestige on one of your duals account which is the same thing) BUT since it's an implemented feature of the game whether you like it or not it would be nice that it had the same recognition of other people based on the work someone does on it and not simply who creates the account on that world.

    Your position is that you don't want duals because they are OP but people will always have duals if they want to because they can have duals and they will do it regardless if they can get prestige / medals. This is a war game and to be competitive against people who are really active and you can't be that active due to life commitment and other stuff, you sometimes need a dual, a person that takes care of the account like he is the owner aswell and not a simple sitter.
    Now maybe you don't understand why people would want duals, but thank god there are duals, the game would be slow and boring with only a bunch of active people in it.

    The problem here is that we are fine with our decision but you're not with yours, and you're coming here rambling your own problems with the game with a suggestion that barely or don't affect at all.

    Once again, Get. A. Dual., no one is stopping you from having one. If you can't play with a dual, it's your problem. TK is not TL, in TK duals are an official feature, so whether you like it or not people that wants to dual will dual whether they will get the medal at the end or not, and as we said multiple times, only if the duals work on that account they will eventually get the medals at the end.

    If you want to have your own personal account go play other games where a feature like that doesn't exist and to be honest I don't see how it can bother you, if you have a team/kingdom and things work, you can get two good sitters than you having one or less guy on the account depends solely on how you organize your own account based on the time you have available. Also lots of top players on each server are solo players a lot of time, the fact that duals have an advantage is a speculation based on your experience and apparently you got a pretty bad one, try to get a dual then and then you won't have this problem with duals anymore.

    Medals will just be a mean to acknowledge the work that duals always did on the account so far, and if it does encourage more duals maybe its for the best. Maybe accounts will be more active resulting in less casual accounts and therefore more interesting servers.

    It never was in the first place, it would be just a nice add for duals since it's an implemented feature of the game and a dual playing all server long alongside the owner should deserve the medals and prestige as well. As we said before, this is meant to be only if the dual fulfill certain requirements showing that he played on that account for 90% of the server or so and that he actually did something on it.
    I don't see how this suggestion would affect you whatsoever since you're not into duals and you don't care about medals or am I wrong?

    Because a sitter can do so much without the owner or a dual actually being active on the account and once again sitters means that they have their own account and they have time or the fact that they sit someone has a strategic reason which has nothing to do with what being a dual is. You get a dual because you want more account coverage or because people skills are complementary or because you don't have time to play alone and you get someone who owns the account with you. A sitter is merely someone whom you ask to help with certain stuff in case of need or emergency.

    If the sitter is playing the account more than the actual owners than he should leave his account and play on that account as dual and get the medals aswell, if the account is abandoned by owner and duals and a sitter needs to invest for whatever reason more time on it than on his own account where he will get medals he should value if it's worth doing it or not.

    And once again, you already have an account of yours why would you get the medals of another account that you merely sit? If you wanted the medals that the other account will get than do it yourself on your own account or go play as dual on that account.

    Anyhow, if you feel like having duals is too strong and overpowered, than get one yourself. People might not have time to have their own account or would like to play on the same account of people who have a different set of skill than yours. If you don't want a dual for whatever greater reason, it's your problem not ours.

    If people wanted to dual they are already doing it, if they don't wanted to they aren't doing it anyway. This is just acknowledging the work of duals on the account they play on, obviously as stated before in order to get the medals you must be within certain parameters in order to certify that you did do something on that account.