yes duals must have the same treatment as owner of the acc, you could split prestige, but they need to be praised for the dedication so they need to get at least the badge for being in that server, it is a really bad idea to not have the server badge as they have played there and are not allowed to have an acc on their own.
the numbers not needed to solve the equation are 1 and 6
the numbers not used in the equation are 9 and 4
the equation is like this
858 - 83 = 775
- + -
120 + 555 = 675
= = =
738 - 638 = 100
sorry my bad, it is not a quest it is an ACHIEVEMENT
so you only get prestige
this is not an important bug, but you can finish the "A village is not enough" just by relocating your city from one place to another , each time you move the system thinks you made a new city
i think if you can settle in 24 hours for a c15 you should be able to move that village because it makes the game more dynamic and more complex, yes it will seem unfair for regular people but it will be hard for a meta to actually use the system and move their c15 to a better spot/kingdom - not impossible but their kings/dukes must sacrifice a lot ,
+ if you are very developed ... at least above 20% in ranking in a category you can't move that village the system doesn't find you a better spot ..it just doesn't i'm waiting for a week to find me a new place and have no options
one way around this problem would be to just make more c15, free or Natarian
and in the end i'd like to say that this system is perfect for lone wolfs who make the game fun, please don't stop the fun way of kingdoms to reinvent Travian, if players like a more conservative approach they should play Legends
hey i have a question regarding relocation... i want to move my c15 -the single vill - to a safer location ...i'm to close to a big kingdom that has no c15 but has lots of players ...but for almost 1 week the system can't find me any spot ... why is that?
server is 13 days old
yes i thought more game play options will be available ... at least more achievements ...or more bonus game stuff ... a crazy thought how about 10 gold for every roman? or even better how about a bonus on buying gold ...or using gold ...like 50% off for the allgame bonuses instead of the 30%
Building queue: Sometimes when reserving resources in the building queue, the queue charged twice the amount of resources for leveling up than necessary. This has now been fixed.
wow ... you had this huge of a bug ?!?
for the rest of improvements 2 weeks seems reasonable ....but bugs like that building que should be fixed ASAP
the stranger is a gaul
ON WHAT WORLD IS THIS GOING TO BE AVAILABLE ?
the small king should start making friends fast, and build a group that will start in the same area in the next server, like it is traditional to travian
and if we're on the farm lists one more thing
you have the info about exactly how many ress a raid has got you from hovering over the full/half/empty reports list icon, can we pls have the same option on the farm list? now that option is covered by the cut/copy/delete micro menu hovering above the list entry, right where the full/half/empty report icon is
i get about 6k crop for one stolen good and that barley is enough....why would any want to limit the ress... ?!?!?! i don't have enough ...if you can't spend that is your problem, but i spend all and still it isn't enough ... and i know you are going to say i have to farm...i am farming over 200 players, and of course including all the greys from all the map
i use gold .. a plus account all the time, some npc and some, 25%ress bonus and all the gold for that i get buying and selling at the auction,
so if you want to play this game for free with all options on you can still do it for free if you give it time, stop limiting other people just because you don't have time or you don't want to pay!!!!
love to all!
Honestly I want it to work exactly the way it does now. I want my troops to be landing at each farm every hour or so. It doesn't matter to me if the troops I sent an hour ago are still underway, I would still rather hit the closer farms after my hour gap than go to my further away farms that I didn't have enough troops to send to last time.
Or to put in another way, I'd rather attack 100 farms every hour with a 3 hour round trip than 50 farms every hour with a 6 hour round trip.
I never assume my farms are going to build up resources just because I didn't attack them last hour, because I know there are always plenty of other farmers attacking any given farm.
besides this it would be very useful if it would show the info of the last report to be able to get the farming info just like in the reports window ...now it is overlapped by the delete copy move option... so it would be very nice to move the options small panel not to overlap any info...
the possibility to move buildings around is great ruble is good, but in this version of travian i think you have a big problem if you're not using the top left shortcuts for barracks, stables, workshop, and merchant ... they remain in place, and can be used even from the map view ...so in my opinion the position of buildings is not as important as it was