You're just repeating yourself, without any new argument or going into my points, that I wrote. I really tried, but I don't see any substance in your last post. I do try to dicuss these topics, provide arguments and reasons for my believes and thoughts, everything you did was to say "you're wrong, I'm right". This appears a little childish to be honest. If you want your opinion not to be ignored (by anyone who doesn't share it, not only by me), post reasons for your thoughts and arguments of some quality.
Telling me this just goes to show that you have not read my other posts on this subject. In these post I clearly point to the fact what I believe a max limit to be beneficial for. My last 2 posts were strictly aimed at pointing out the fact that hard limits are not inherently bad game design (which some people claim it to be), and to point out (which have been pointed out many times) that the max player limit is not a solution to wings or METAs. Why would you not finding any substance in this? Hearing people using the arguments over and over again that a hard player limit is bad game design and that it will not solve the meta problem is pretty problematic, because the first part is factually wrong, and the second part is not even the purpose of the proposal. It surely have substance to respond when these 2 arguments being used against the proposal of a max member limits of kingdoms.
Furthermore, saying that all I did was saying that "you are wrong, and I am right", and that I'm childish ... I think this is highly unfair when I even in my last reply to you supplied a separate paragraph addressing why I think we have different opinions about this. If anything I try to see this from your point of you and trying to see why we differ so much in our opinions about it.
If you still don't know why I support a hard max limit please read my earlier post on the subject (in Deacon's or Starx's post). Your quote above clearly show that you have missed these. This is understandable since there is so much to read in these threads now. Maybe there is a need for a new collection of the points and arguments I have posted before. I have even respond to why a soft limit is not something I believe to be better than a hard limit. So it's wrong for you to dishonor what I wrote in my last two replies (saying I'm childish and upset) just because I did not include the arguments I have made before into my most recent post/reply. This time I felt like I strictly wanted to comment on the argument "A hard limit is bad game design", and I think this is perfectly fine to do so without having to also supply all my other arguments and comments I have made before.