Would be great if the RP had a role to play in the "Remove Inactive King" discussion/Solution. There have been many discussions/treads on this subject (e.g. King gone AWOL).
For example, it would be fitting if you in your RP can select between 2 options (Happy with King .. or .. Not happy with King). This would make sense since in real life the Rally Point would be where the citizen would gather with their pitchforks if their King was highly unpopular. Say I have 5 villages with a total population of 2732, and I set "Not happy with King" in all my5 RPs ... then on the Kingdom Page it would be displayed "2,732 out of 100,323 citizen are unhappy with the king" (assuming all other villages in the kingdom have set their RPs to "happy with the king". If the Kingdom had too many citizens that are "Not happy with King" for a certain amount of time, then A King would be replaced with the Vice King, and the Vice King would be replaced by a Duke.
Would be cool if the "Bad King" issue got solved in a "role playing" way like this.