Posts by Teljildad

    Vaya tenemos un CM nuevo! :D Bienvenido a los desconocido, Unknow :P haha El foro es bastante tranquilo, la mayoría de los post son preguntas de jugadores nuevos y dudas generales del juego :D la comunidad crece poco a poco.


    Un saludo y buen travian :D:thumbup:

    Yes - but additional building slots from the card game, instant merchant delivering and instant tribute fetching do work. Card game slots get relevant if you try to minimize your storage building time and tribute fetching if you have many many villages in your influence area as a wonder holding king and decide to build it with tributes.

    You can no longer build treasuries on WW villages, anything else is correct :D

    Damn, the server is going too slow :/ we have plans for the merge, but it's hard to tell if they will work if we dont know a thing about the system.
    Maybe how we are doing things dont even work and we wasted time and res on that. We are planning ahead based on pure speculation and the little info you have posted before :)


    We are looking foward for the update and new info :D


    Have a nice day and good travian! :D:thumbup:

    I think Wonders wont work, i like more the idea of a full war server. This means, steal VP from the other kingdoms and the kingdom with more VP after 42 days wins the server. This way people wont sim a lot in order to lvl up a less expensive version of a WW and make things interesting since losing a Off is a BIG deal now. This will lead to make wiser decisions, implement new strats, and more planning on how and where build new villages, treasuries, etc

    Wow no lo se.... tendrían que normalizar el tiempo de producción de todas las tropas o los germanos tendrían una ventaja total en tiempos de entrenamiento.
    Supongo que están pensando en hacer un servidor 100% bélico, solo robar puntos de victoria.


    No veo como funcione una maravilla en un servidor tan corto :)
    Suena a que tienen un buen reto por delante. Seria una buena oportunidad para implementar otras mecánicas como las reliquias e incluso echarle un ojo a las razas y arreglar problemas que existen en los servidores normales por que sera necesario balancear algunas cosas para un servidor de mes y medio a una velocidad normal.


    Ahora para mi las peores partes del juego es el inicio y el periodo pre-Maravilla. El inicio por que siento que 7 días es mucho tiempo de protección de principiante. he visto algunos que salen de protección para ponerse el modo de vacaciones...lo que hace que no haya nada de acción las primeras 2-3 semanas.Sobre todo como germano, lo divertido de ser germano es frenar el crecimiento de tus vecinos, pero si les dan 7 dias de inmunidad solo puedes atacar inactivos o algunos cuantos guerreros valientes que le gusta salir de protección de manera temprana.


    Y el periodo pre-Maravilla es muy largo, nadie se ataca, es tedioso, aburrido. Es aquí donde siento que falta algo.... algo que obligue a los reinos a pelear aparte de los VP podrían ser las reliquias por ejemplo, o aldeas npc conquistable que den algún bono al reino... no lo se pero falta algo en ese inter.



    Sin duda alguna creo que para el final del servidor corto las maravillas no son una opción.

    @BridgetB i think the lack of kings is tied with the fact that they now get less tributes on the early-mid game. This leads to a harder beginning unless the king has the luck of getting very active govs. On the server i'm playing this has forced some kings be very off and farm a lot in order to keep up with the others (this is nothing new but it's now more common), specialy if they have very few active players. Now is harder to expand and level the treasury specially when you need more than one in other to reach the 10k treasure mark. But i think this is solved in the mid game when two kingdoms merge but until then the role of king is harder and demands a little more time to manage since tributes alone wont give the res to grow, build deff and lvl the key buildings :)

    Ok, Here's the deal for our ES server.


    1- It seems the idea was not a big hype for our community since very few people singed up for the ES4 with the Kingdom's Union playstyle.
    2- Most of the people already play with the metas and friends so they jump togther from server to server. We have zones of the map where there very few villages and the west is full with people from the big meta.
    3- That leave us with very small kingdoms with no govs, so the 10k treasure mark for the next treasury it's going to be a challenge to reach it. To give an example the rank #1 Kingdom has 31 Villages inside their borders (plus all the people that was invited via duke spot and are outside of it) and the rank #10 has 5 Villages inside their borders.
    4- Small Kingdoms cant get new govs easily. So you have to choose you dukes wisely wich is a good thing, but it's hard when the villages around you are all inactives or people that are not neutral.
    5- The Big Meta from the ES community started the game with 4 kingdoms around the W and S side of the map. It's still a Meta but with a smaller territory with lots of people outside of it.


    And for now that's it. I get lots of fun raiding the villages of the Meta but eventually they will overpower us with numbers :P


    Have a nice day and good Travian to all :D:thumbup:

    Esa es la idea justamente, sacas la academia a 10 y construye el ayuntamiento y las derribas, igual que la residencia, y así todo lo derribas y dejas la aldea en 0 para empezar con tu nueva aldea como si fuera tu aldea principal

    Seguramente uso la estrategia de fundar en 24 horas. En resumen debes subir edificios específicos, y luego derrumbarlos, lo que te deja con una baja población pero te permite fundar super rápido. Aquí dejo el link para la estrategia mencionada, no es apta si estas aprendiendo a jugar. Aquí esta la guia

    Ok we all agree that the punishment is for the King to decide, but what happens when it's a fresh server? Refusing tributes that early is a game breaker for the king since he cant abdicate until the BP ends.


    A lot of players deny the tributes because they want to join another kingdom, they save the treasures and res for another king and pass them safetly with out repercussions. As an idea govs shouldnt be able to deny tributes until their BP ends. That way you force early skirmishes for treasures, and allows all kings to have equal opportunity for growth, if they are active at least.