Posts by lua

    Yes it's oasis raiding but what you said doesn't work.

    each animal can hold 50 resource, if you catch them or kill them using hero alone, you can't get resource in next (raiding) attack.

    you have to kill and raid at same time in single attack/raid.

    check this out, this image saved after WW went down from 99 to 95.

    also losses on Natars and other tiny hammers :D


    All credits to best player I have seen ( Grim Grimlocke ), I hope he don't be mad at me for sharing this. (names are themed)

    301k Praetorians. (at least)

    Governor account. (governor entire round)

    I have seen 600K Phalanxes by a king too, but I don't have the shots and his/her name :D

    1: idc

    2: no just why!? anyone should max it asap

    3: no I want this be part of the game, thinking about things I build, troops I train and more. also it make a difference between players who think and who just spend like crazy.

    4: yes but with ability to deny info, like how we do with tributes. also it should show the sum of troops including parked and troops that are on the ways. otherwise it's just USELESS with wrong info.

    5: yes even checkboxes works too (checking one resource for 100%, checking 2 for 50% each etc...)

    6: yes

    maybe because we not get confuse when someone links a person or village in conversation to attack or reinforcements :/


    This game looks so different, would I be better off playing the Travian Legends game?

    this is depend on you, but if you ask me, Kingdoms is better in almost everything. I like it.

    What are the major differences between Travian Kingdoms and Legends?

    this needs a long answer

    TK: travian kingdoms, VP: victory point

    Main goal in TK is get more victory points to win, building world wonder helps with boosting VP , but it isn't main goal like legends.

    There are NPC villages in TK (robber hideout, robber camp), they spawn everyday, you can kill them get treasures, you sell these treasures to your king for crop, then kings can generate VP each day with those treasures. also there are other mechanics to steal treasures and VP...

    There is no Artifact in TK.

    Oasis doesn't belong to 1, multiple players can use same oasis with some limitations

    All troops are a bit cheaper, and no need for crop to train.

    There is a new attack type: "Siege", that gives more power to attacker, but with a travel time penalty.

    In TK we can upgrade villages to Cities, that removes some limitations of village.

    Achievements, Lobby, Plus Account, Secret societies, awesome map, Natar Croppers, Menhir and many more changes.

    ...I can figure out which one suits me?

    just dive in ^_^

    I guess the limits are potentials of 2, so it should be 32,000 64,000 128,000 256,000

    But that somehow does not work: 32k reach until 7k crop, 64k until 8k crop, 128k until 9k crop and 256k should then go to 10k crop. But Renuo said 200k treasure make fo 12400 crop. So maybe the limits are less sparse for higher numbers? Such as 32k, 50k, 75k, 100k, 150k, 200k? Because then it works!


    after 32K treasures there is no change in slope, my samples from game just fits in 5th formula

    so I guess from 32k to infinity (at least 205k), you will get extra 50 crop per 1600 treasures.

    it is 50 crop off. 8o you can click on graph and move to see the crop amounts.

    my biggest sample was "160k treasures : 11k crop", so beyond 160k I'm not sure how it behaves.

    governors don't have easy resource that kings have.

    kings don't have easy point that governors have.

    it's balanced imo.

    I checked my current server, some kings and vice kings have attack medals, even rank 1-2

    So you asking this change to make 3% king players happier, remove other 97% players from top10?

    first I thought you want make it harder and more challenging

    now seems you want make it easier and less challenging for kings.

    I hope they never change this.

    actually no one knows how it works except Travian Games.

    yea if you have less troops you will get weaker robbers.

    but how you are good aggressive player, and you don't have good hammer?

    who actually know how to play and decided to follow a more aggressive strategy.

    if you are loosing your troops everyday from your main hammer, it's not strategy, it's kamikaze.

    if you are too good at this game make two armies.

    For example, the defender ranking is much more balanced and only the best players stand out.

    yea spikers in top 10 def are best players.

    I know the only reason for this request is make it easier to find heroes during operation.

    sending waves of single scout to multiple villages with minimum effort.
    I don't like it.

    after this people would ask for cata list to zero others with no effort, attack list to send fakes etc...

    everyone has robbers to kill, everyone is equal in robbers system

    and everyone is killing the robbers.

    it just gives everyone same amount of attack point, who was rank 1 is still rank 1.

    where is the problem?

    rank:1 points:200

    rank:2 points:100

    rank:3 points: 50


    rank:1 points:10200

    rank:2 points:10100

    rank:3 points:10050

    I've never seen someone with just killing robbers pop in top10.