You really cant compare previously planned meta kingdom with random players in kingdom
ok we will look that happens that you will add 60 players limit.
in servers start meta is landing in first day 60 players. 60-70 % players use gold
in second day all 60 players is all in one kingdom border relocated near WW with 3 active treasury near WW
that is doing rest server? rest kingdoms are start to fight over territory and influence and at best they have to 15-25 players in kingdom.
after 3 weeks meta have 5-10 times more treasuries than closest kingdom
after 3 weeks they are starting to raid and attack nearest kingdoms. weakest kingdoms in order to reduce attacks agree to become farm kingdom and let meta to collect their treasuries.
When WW starts meta have so much treasuries and VP that they can win without WW
this is scenario if in server is one meta.
but if in server is 3-4 metakingdoms when rest players just can delete at the beginnings because you cant fight them and you can't join to them