Login

why teutons are extremely overpowered ?

    • Nemesid#NL wrote:

      Eartheater its just youre not too experienced :) How bout you become top player at 5 more servers, then you will have some grounds to talk about what experienced players do's and don'ts are :D
      Talking about the experience, playing a serous server is equal to 10 not serious ones especially when sitting for king and duke and WW...I have played 3 serious servers in TK, that's pretty much enough to talk about things.

      Rookies just like looking at off and def value and ignoring carrying capacity, movement speed, training time and cost, we all know those values are not kind of decoration, they all have some meaning which is needed to taken into consideration in decision making.

      For example, Teutons troops, we know they are raiding capacity is poor when compare to other tribes where troops can reach 1000 raiding cap per village. If you don't know about this 1000 raiding cap, don't you tell me that you have ever built a serious hammer. The troops of teutons are cheap and fast to produce that is true, but the fact they take over roman's off/time only when they have drunk, and it loses that ability to target important buildings, making nothing more than a wall breaker. Is wall breaker that important in TK? Yes, it is important but not as important as in T4 as there is a water ditch in TK. Destroying the treasuries is just as important as taking the treasures, sometimes it is even more important. Plus clubs are most powerful at off/time, but they paid by crops, they are not 'cheap' at all.

      And for another prae and spearman part. Rookies have no idea how to defend. Start from basic, first you need to be online or your sitter online so your troops are controllable, second you need to have your troops mobilized so you can actually move them from your village, third you need to spot and identify the 'real' attack, fourth your troops need to arrive the village before the attackers. If you know that many steps before your def troops to be valid for defense purpose, then you should know the importance of speed of def troops that's why druids are highly valued in def. And standing def purpose is not make for to be crush, its preventing others attacking it at first place. Most ppl will avoid attacking a village full of standing def except WW or in coordinated operations.

      Second, You can not control when they are going to die in def as you cant control when your enemies' attack landing time. And since you can not control when they are going to in defense, the def/time is very important, because when they are gone yourself or your ally's villages or treasures will be gone too. And if leave the def troops low after attack soon will provoke other 'new' enemies coming...

      The third thing is, teuton plays def is not am effective move as its power lies in off, so dont even talk about spearman blah blah blah...you can have some of them, but would never grow into number like phalanx. Not saying def teutons are unplayable, but the effectiveness is not as good as gauls. Of course, you can play both off and def at the same time early game, but it will become not so useful in mid and late game. Specialization is way to efficiency.
    • There are some other games i dont play, and some others game i play. some thing i like something i dont.
      In travian its same. i like a tribe most others less. i like that tribe most, with that i can do what i like to do.
      Its same for every player. People choose different tribe by their priority or likeness.
      Travian can just have one tribe, with one offensive troops and one defensive troops. but its not people like. people is different and wants different things.

      I have seen some tuton player make axes instead of clubs. they like better crop consumption in axes.
      i like to play roman. in roman i always make EI. i know EC is better at attack per time. but i need to raid. EI is better than that.
      i have a friend who think he should make gaul hammer, cause he find raiding is easy with TT than EI.
      i played with one tuton player. he raided 20M a week ( was top robber for sure) with clubs. he dont needed EI or TT. but it will be tough for me or my friend with clubs.
      I have seen a Queen, who didnt make any imperian and only make EI. and with that he was top raider, steal lots of Treasures and kill hammers in quick attack.

      its all about what you want to do and what you like............
      and all people isnt best with everything even its the best.
    • Imran Palash wrote:

      I have seen some tuton player make axes instead of clubs. they like better crop consumption in axes.
      i like to play roman. in roman i always make EI. i know EC is better at attack per time. but i need to raid. EI is better than that.
      i have a friend who think he should make gaul hammer, cause he find raiding is easy with TT than EI.
      i played with one tuton player. he raided 20M a week ( was top robber for sure) with clubs. he dont needed EI or TT. but it will be tough for me or my friend with clubs.
      I have seen a Queen, who didnt make any imperian and only make EI. and with that he was top raider, steal lots of Treasures and kill hammers in quick attack. ............
      . ............"all those moments will be lost in time, like tears in rain"


      The post was edited 3 times, last by spinix ().

    • Romans are bad in every aspect, they are too expansive, their horses use much more crop then others and if you want to bring crop usage to normal point you have to build their special building and that is so bad, their units production speed is 3 times slower then others and they use 2 times more resources to build. Only good thing they have is that they can build both resource fields and city buildings at the same time that can be countered by buying gold. Only real strength they have over the other tribes is their individually stronger troops that if you do not lose whole server and mass their numbers can be used to crush the WW with their fiery catapults. Thats it.

      So in conclusion.

      You want to go as attacker then go Teuton
      You want to go as defender then go Gaul

      You want to build more villages and pop then go Romans and risk to become farm.
    • Knez wrote:

      Romans are bad in every aspect, they are too expansive,
      Being expansive is a good thing in my book. If you don't expand then you're not going to make the most of the server and it certainly is the case that the dual build ability does make the Romans the most expansive tribe.

      I think however you may have meant expensive and here I must also disagree with you

      Roman troops are cheaper than the other tribes in terms of total cost of ownership if you presume that they aren't being sent out to die with in a couple of days of being trained.

      Particularly for big hammer builders who are training their main army for a couple of months the cost of keeping building round the clock as a Roman is cheaper than as a teuton.

      And that's one reason servers have fewer Teutons.
      Teuton troops are more expensive so you need to be really active to make the most of Teutons, to keep raiding income coming in.
      It's also a reason why you only ever see people who like playing Teutons complaining about raid number limits, it's them that have trouble keeping their training queues full because they need more resources to keep going round the clock.

      The post was edited 4 times, last by spinix: correcting typo ().

    • Knez wrote:

      [...]
      Just nope.

      Knez wrote:

      they are too expansive
      Nope. Gauls are more expensive than romans looking at ress per attack point.

      Knez wrote:

      their horses use much more crop then others and if you want to bring crop usage to normal point you have to build their special building and that is so bad
      Why is this bad? Use the horse drinking trough and you are on the same level. You need it anyways for the production bonus.

      Knez wrote:

      their units production speed is 3 times slower
      But production speed doesnt equal troop strenght. Oh and by the way, with the horse drinking romans have the fastest training times of all tribes.

      Knez wrote:

      and they use 2 times more resources to build
      See the second quote. Their troops are more expensive (but not nearly 2x) but they are stronger too.

      Knez wrote:

      Only good thing they have is that they can build both resource fields and city buildings at the same time that can be countered by buying gold
      Nope. You can buy additional slots with gold but the other tribes cant build a field and another building at the same time.



      spinix wrote:

      Particularly for big hammer builders who are training their main army for a couple of months the cost of keeping building round the clock as a Roman is cheaper than as a teuton.
      No its not. But the upkeep for the roman is lower.
    • Romans have two big benefits:

      1. Being able to build Res & Building at same time - I know how much I miss this when I play another tribe. It speeds up making a new (or newly captured) village considerably.
      2. The HDT. Not only does it make your Cavalry great value per crop consumed, it helps build them faster. Add a Great Stable and you have some serious Cavalry production.

      I'd say that Romans need Res more than even Teutons, because you focus on cavalry and cavalry are expensive.
    • Ariakus wrote:

      spinix wrote:

      Particularly for big hammer builders who are training their main army for a couple of months the cost of keeping building round the clock as a Roman is cheaper than as a teuton.
      No its not. But the upkeep for the roman is lower.
      As I said in terms of total cost of ownership troops are cheaper for Romans.
      If you take three players, a teuton, a gaul and a roman each with fully developed offence villages whose armies have been wiped out and they each start their army rebuild running 24 hours a day on all troop queues at the same time, the teuton will use the least resources initially but fairly soon the roman will be using less than him and well before the time the three armies could usefully be described as big hammers the teuton will be using far more resources in order to keep going round the clock. True if they each do manage to keep their training going with zero voids the teuton will have more attack power but both absolutely and proportionately the resources used will without doubt be more.